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Winner · Dyyyrac's team

13

85 kills · 5 players

de_ancient · 37 min

22 rounds · 2026-04-29

Europe 5v5 Queue

F0MDJ's team

9

76 kills · 5 players

Top fragger

Dyyyrac

25 kills

Top impact

hatori_hanz0

108 ADR

Util damage

hatori_hanz0

553 HP

Weak spots this match

vs lifetime baseline
  • volk_v_adike

    K/D 0.68 (avg 1.08)

    -37%
  • volk_v_adike

    HS % 38% (avg 50%)

    -24%
  • volk_v_adike

    ADR 69 (avg 81)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Dyyyrac's team

8 · 5

Dyyyrac

L103

25/14/3 · 2152 dmg

ADR

98

HS%

28

K/D

1.79

Entry 1/0Multi 3Util 74Pistol 4

Saint-j

L92

20/15/1 · 2002 dmg

ADR

91

HS%

65

K/D

1.33

Entry 2/0Multi 1Util 6Pistol 5

hatori_hanz0

L93

18/17/7 · 2372 dmg

ADR

108

HS%

50

K/D

1.06

Entry 5/0Multi 2Util 553

-ss1lnt

L82

12/13/9 · 1447 dmg

ADR

66

HS%

42

K/D

0.92

Entry 1/0Multi 2Util 49AWP 4Pistol 3

CoffiC3

L93

10/18/8 · 1532 dmg

ADR

70

HS%

70

K/D

0.56

Entry 1/0Util 130Pistol 4

F0MDJ's team

4 · 5

K1pl1ng

L94

23/15/3 · 2130 dmg

ADR

97

HS%

30

K/D

1.53

Entry 2/0Multi 3Util 72AWP 1Pistol 6

yeshee-_-

L81

16/18/2 · 1582 dmg

ADR

72

HS%

44

K/D

0.89

Entry 3/0Multi 2Pistol 1

volk_v_adike

3

13/19/8 · 1506 dmg

ADR

69

HS%

38

K/D

0.68

Entry 3/0Util 17Pistol 1
K/D -37%HS % -24%

F0MDJ

L101

12/16/5 · 1496 dmg

ADR

68

HS%

33

K/D

0.75

Entry 1/0Util 198Pistol 1

eklips-_-

L8

12/18/5 · 1682 dmg

ADR

77

HS%

67

K/D

0.67

Entry 3/0Multi 2Util 56

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.