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-saMMMMM's team

0

87 kills · 5 players

de_inferno · 47 min

1 rounds · 2024-10-18

COMPETITIVE 5V5

Winner · -JGz-'s team

1

83 kills · 5 players

Top fragger

-saMMMMM

26 kills

Top impact

-JGz-

112 ADR

Util damage

Kops217

377 HP

Weak spots this match

vs lifetime baseline
  • MarcoMancuso

    K/D 1.11 (avg 1.33)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-saMMMMM's team

6 · 4

-saMMMMM

L71

26/16/5 · 2536 dmg

ADR

110

HS%

42

K/D

1.62

Entry 3/0Multi 3Util 244AWP 1Pistol 5
K/D +71%ADR +50%

vorkish-

L94

19/16/5 · 2036 dmg

ADR

89

HS%

47

K/D

1.19

Entry 2/0Multi 2Util 176

XAnDZAuM

L53

15/16/5 · 1676 dmg

ADR

73

HS%

67

K/D

0.94

Entry 2/0Multi 1Util 72Pistol 3

Yuah

L4

14/18/5 · 1725 dmg

ADR

75

HS%

43

K/D

0.78

Entry 4/0Multi 1Util 147AWP 3Pistol 2

Rvg12

L82

13/17/4 · 1641 dmg

ADR

71

HS%

54

K/D

0.76

Entry 1/0Multi 1Util 165Pistol 1

-JGz-'s team

6 · 7

-JGz-

L74

23/16/5 · 2584 dmg

ADR

112

HS%

52

K/D

1.44

Entry 2/0Multi 3Util 252Pistol 5

MarcoMancuso

L72

21/19/7 · 2377 dmg

ADR

103

HS%

38

K/D

1.11

Entry 4/0Util 181Pistol 3
K/D -17%ADR +15%HS % +15%

Kops217

L72

19/17/7 · 2003 dmg

ADR

87

HS%

53

K/D

1.12

Entry 2/0Multi 1Util 377Pistol 2

brN0n3

L64

16/17/6 · 1475 dmg

ADR

64

HS%

44

K/D

0.94

Entry 2/0Multi 1Util 56Pistol 1

Kunkel

L61

4/18/4 · 724 dmg

ADR

32

HS%

50

K/D

0.22

Entry 1/0Util 130

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.