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Rxzey's team

9

71 kills · 5 players

de_dust2 · 33 min

22 rounds · 2026-06-14

Europe 5v5 Queue

Winner · Christm8s's team

13

85 kills · 5 players

Top fragger

Christm8s

29 kills

Top impact

Christm8s

130 ADR

Util damage

Christm8s

348 HP

Weak spots this match

vs lifetime baseline
  • Cearven

    K/D 0.65 (avg 1.00)

    -35%
  • Lyhne

    ADR 80 (avg 95)

    -16%
  • Cearven

    ADR 67 (avg 79)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Rxzey's team

5 · 4

Lyhne

L103

19/16/3 · 1751 dmg

ADR

80

HS%

63

K/D

1.19

Entry 2/0Multi 1Util 39AWP 1Pistol 7
ADR -16%K/D -10%HS % +17%

Rxzey

L103

16/16/5 · 1737 dmg

ADR

79

HS%

50

K/D

1.00

Entry 5/0Multi 2Util 223AWP 5Pistol 3

Cearven

L101

13/20/5 · 1471 dmg

ADR

67

HS%

77

K/D

0.65

Util 72Pistol 4
K/D -35%ADR -16%HS % +31%

Zlomek2115

L10

12/17/4 · 1492 dmg

ADR

68

HS%

67

K/D

0.71

Util 219Pistol 2

fantazma47

2

11/16/5 · 1251 dmg

ADR

57

HS%

27

K/D

0.69

Util 118AWP 1

Christm8s's team

7 · 6

Christm8s

L107

29/14/4 · 2861 dmg

ADR

130

HS%

55

K/D

2.07

Entry 5/0Multi 3Util 348Pistol 2

thmpsn-

L102

20/14/6 · 2127 dmg

ADR

97

HS%

35

K/D

1.43

Entry 3/0Multi 2Util 95AWP 1Pistol 4

KRISAAAAAAAX

L102

16/17/6 · 1750 dmg

ADR

80

HS%

75

K/D

0.94

Entry 2/0Util 113Pistol 1

daneelo42

L102

14/12/4 · 1296 dmg

ADR

59

HS%

29

K/D

1.17

Entry 4/0Multi 1Util 131AWP 7Pistol 2

dispaz

L10

6/14/10 · 868 dmg

ADR

40

HS%

33

K/D

0.43

Entry 1/0Util 124Pistol 2

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.