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Dark1V's team

10

74 kills · 5 players

de_inferno · 44 min

23 rounds · 2026-05-24

Europe 5v5 Queue

Winner · pumbas's team

13

94 kills · 5 players

Top fragger

_Baksbany_-

23 kills

Top impact

_Baksbany_-

113 ADR

Util damage

_Baksbany_-

343 HP

Weak spots this match

vs lifetime baseline
  • Sp1nzdiks

    K/D 0.89 (avg 1.24)

    -28%
  • Sp1nzdiks

    ADR 67 (avg 85)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Dark1V's team

5 · 5

Dark1V

L103

18/17/7 · 2298 dmg

ADR

100

HS%

50

K/D

1.06

Entry 1/0Multi 1Util 19AWP 1Pistol 3

Sp1nzdiks

L10

16/18/1 · 1549 dmg

ADR

67

HS%

50

K/D

0.89

Entry 6/0Multi 1Util 72AWP 7Pistol 3
K/D -28%ADR -21%HS % +19%

StarWars

L101

15/18/6 · 1930 dmg

ADR

84

HS%

53

K/D

0.83

Entry 1/0Util 182Pistol 3

RenKim

4

13/19/5 · 1424 dmg

ADR

62

HS%

54

K/D

0.68

Entry 1/0Multi 1Util 22AWP 2Pistol 3

mob4ek

L102

12/22/7 · 1092 dmg

ADR

48

HS%

50

K/D

0.55

Entry 5/0Multi 2Util 23Pistol 3

pumbas's team

7 · 6

_Baksbany_-

L106

23/15/12 · 2609 dmg

ADR

113

HS%

17

K/D

1.53

Entry 3/0Multi 2Util 343AWP 8Pistol 6

pumbas

L102

20/13/5 · 1997 dmg

ADR

87

HS%

55

K/D

1.54

Entry 3/0Multi 3Util 89Pistol 1

tewzyaq

L10

19/16/2 · 1591 dmg

ADR

69

HS%

32

K/D

1.19

Multi 1Util 100Pistol 1

wrapk

L102

18/14/6 · 1786 dmg

ADR

78

HS%

50

K/D

1.29

Entry 1/0Multi 2Util 101AWP 3Pistol 7

b_o_a

L103

14/16/9 · 1721 dmg

ADR

75

HS%

57

K/D

0.88

Entry 2/0Multi 1Util 136AWP 2Pistol 1

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.