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Winner · pols1_'s team

13

94 kills · 5 players

de_mirage · 37 min

24 rounds · 2026-05-31

Europe 5v5 Queue

kevonixx's team

11

85 kills · 5 players

Top fragger

PieLSiPi

22 kills

Top impact

1337hs

104 ADR

Util damage

1337hs

213 HP

Weak spots this match

vs lifetime baseline
  • pols1_

    K/D 0.89 (avg 1.08)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pols1_'s team

7 · 6

TeoDrr

L102

21/17/5 · 2256 dmg

ADR

94

HS%

52

K/D

1.24

Entry 3/0Multi 1AWP 2Pistol 5

mistake

L101

20/16/4 · 2060 dmg

ADR

86

HS%

55

K/D

1.25

Entry 4/0Multi 2Util 51AWP 4Pistol 4

nejk

L106

18/13/3 · 2040 dmg

ADR

85

HS%

56

K/D

1.38

Entry 3/0Multi 1Util 163Pistol 1
K/D +13%

vAle08-

L101

18/20/4 · 1950 dmg

ADR

81

HS%

83

K/D

0.90

Entry 3/0Multi 1Util 83Pistol 5

pols1_

L103

17/19/4 · 1645 dmg

ADR

69

HS%

71

K/D

0.89

Entry 2/0Util 49
K/D -18%HS % +34%

kevonixx's team

5 · 6

PieLSiPi

L103

22/18/5 · 2268 dmg

ADR

95

HS%

68

K/D

1.22

Entry 1/0Multi 4Util 26AWP 2Pistol 10
HS % +62%ADR +22%

1337hs

L102

22/21/7 · 2489 dmg

ADR

104

HS%

45

K/D

1.05

Entry 4/0Multi 2Util 213AWP 1Pistol 5

jackaI

L102

16/19/7 · 1746 dmg

ADR

73

HS%

44

K/D

0.84

Entry 1/0Multi 1Util 64Pistol 5

kevonixx

L103

13/15/4 · 1353 dmg

ADR

56

HS%

62

K/D

0.87

Entry 3/0Util 96AWP 1Pistol 3

-remedy

L101

12/21/6 · 1482 dmg

ADR

62

HS%

58

K/D

0.57

Util 33Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.