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Winner · varietyghoul's team

13

82 kills · 5 players

de_nuke · 30 min

21 rounds · 2026-06-02

KESAKUU 1-10

yahongpeng88's team

8

73 kills · 5 players

Top fragger

Mini_Allu

27 kills

Top impact

Mini_Allu

136 ADR

Util damage

varietyghoul

175 HP

Weak spots this match

vs lifetime baseline
  • samppaN

    K/D 0.76 (avg 1.11)

    -32%
  • samppaN

    HS % 31% (avg 45%)

    -31%
  • samppaN

    ADR 64 (avg 85)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

varietyghoul's team

6 · 7

Mini_Allu

5

27/11/3 · 2849 dmg

ADR

136

HS%

26

K/D

2.45

Entry 1/0Multi 3Util 74Pistol 5

Jasu

L103

17/15/7 · 1733 dmg

ADR

83

HS%

53

K/D

1.13

Entry 2/0Multi 1Util 113AWP 1Pistol 5

jeqo

L102

15/13/2 · 1167 dmg

ADR

56

HS%

60

K/D

1.15

Entry 2/0Multi 2Util 109AWP 2Pistol 3

varietyghoul

L101

13/20/5 · 1722 dmg

ADR

82

HS%

69

K/D

0.65

Entry 4/0Util 175Pistol 4

hshessu

2

10/14/5 · 1200 dmg

ADR

57

HS%

40

K/D

0.71

Entry 3/0Util 48

yahongpeng88's team

6 · 2

yahongpeng88

L103

24/14/5 · 2326 dmg

ADR

111

HS%

50

K/D

1.71

Entry 3/0Multi 4Util 40AWP 6Pistol 6

Xyrelis

L92

14/18/5 · 1763 dmg

ADR

84

HS%

21

K/D

0.78

Entry 1/0Util 1AWP 3Pistol 6

samppaN

L101

13/17/2 · 1334 dmg

ADR

64

HS%

31

K/D

0.76

Entry 2/0Util 61Pistol 1
K/D -32%HS % -31%

magos_

L102

11/16/2 · 1310 dmg

ADR

62

HS%

45

K/D

0.69

Entry 1/0Pistol 3

niemi666

L8

11/17/3 · 1292 dmg

ADR

62

HS%

55

K/D

0.65

Entry 2/0Util 50Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.