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Winner · vol4ara's team

13

79 kills · 5 players

de_dust2 · 25 min

18 rounds · 2026-06-10

Europe 5v5 Queue

DFOURBETS

5

50 kills · 5 players

Top fragger

vol4ara

21 kills

Top impact

FolZyyy17

111 ADR

Util damage

vol4ara

68 HP

Weak spots this match

vs lifetime baseline
  • udmurt

    K/D 0.59 (avg 1.02)

    -42%
  • udmurt

    HS % 30% (avg 44%)

    -32%
  • udmurt

    ADR 72 (avg 86)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vol4ara's team

9 · 4

vol4ara

L105

21/8/13 · 1994 dmg

ADR

111

HS%

52

K/D

2.62

Multi 2Util 68Pistol 4

Aimxx-13yo

L104

16/10/3 · 1830 dmg

ADR

102

HS%

56

K/D

1.60

Entry 4/0Multi 1Util 25Pistol 1

FolZyyy17

L102

15/13/10 · 2001 dmg

ADR

111

HS%

47

K/D

1.15

Entry 3/0Util 15Pistol 3

confusedrip

L92

14/7/5 · 1406 dmg

ADR

78

HS%

7

K/D

2.00

Entry 1/0Multi 2Util 48AWP 3Pistol 1

Diar1ty666

L10

13/12/6 · 1032 dmg

ADR

57

HS%

23

K/D

1.08

Entry 2/0Util 11Pistol 2

DFOURBETS

3 · 2

322hater

L102

15/15/7 · 1821 dmg

ADR

101

HS%

60

K/D

1.00

Entry 1/0Multi 2Util 10AWP 1Pistol 3

AngeLvKedax

L9

10/18/4 · 1049 dmg

ADR

58

HS%

20

K/D

0.56

Entry 1/0AWP 5Pistol 3

udmurt

L101

10/17/3 · 1289 dmg

ADR

72

HS%

30

K/D

0.59

Entry 3/0Multi 1Pistol 2
K/D -42%HS % -32%

FLX_c

L101

8/15/4 · 1207 dmg

ADR

67

HS%

38

K/D

0.53

Entry 2/0Multi 1Util 14AWP 2Pistol 2

sttr1h

L91

7/16/4 · 605 dmg

ADR

34

HS%

71

K/D

0.44

Entry 1/0AWP 1Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.