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Winner · SwallowPls's team

13

75 kills · 5 players

de_anubis · 27 min

18 rounds · 2026-06-01

Europe 5v5 Queue

Danmamm's team

5

56 kills · 5 players

Top fragger

SwallowPls

24 kills

Top impact

SwallowPls

124 ADR

Util damage

GersH

274 HP

Weak spots this match

vs lifetime baseline
  • neveus

    HS % 9% (avg 35%)

    -74%
  • SpeedyRO

    HS % 31% (avg 39%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SwallowPls's team

8 · 5

SwallowPls

L84

24/9/3 · 2237 dmg

ADR

124

HS%

29

K/D

2.67

Entry 4/0Multi 3Util 167AWP 12Pistol 6

SpeedyRO

L91

16/12/1 · 1490 dmg

ADR

83

HS%

31

K/D

1.33

Entry 1/0Util 3Pistol 2
HS % -21%

Glllenomes

L94

16/12/2 · 1409 dmg

ADR

78

HS%

56

K/D

1.33

Entry 3/0Multi 2Util 17Pistol 4

neveus

L92

11/12/7 · 1415 dmg

ADR

79

HS%

9

K/D

0.92

Entry 2/0Multi 1Util 53Pistol 1
HS % -74%K/D -9%

GersH

L92

8/11/9 · 1334 dmg

ADR

74

HS%

25

K/D

0.73

Entry 1/0Multi 1Util 274Pistol 2

Danmamm's team

4 · 1

Morii-

L81

19/16/5 · 2007 dmg

ADR

112

HS%

37

K/D

1.19

Multi 1Pistol 4

GeNexoon

L83

15/16/1 · 1292 dmg

ADR

72

HS%

47

K/D

0.94

Entry 4/0Multi 2Pistol 2

TheSorcery

L8

8/14/6 · 1040 dmg

ADR

58

HS%

62

K/D

0.57

Entry 1/0Util 1Pistol 4

-mwlkl

L101

7/13/2 · 776 dmg

ADR

43

HS%

29

K/D

0.54

Entry 1/0Multi 1Util 52

Danmamm

L9

7/16/9 · 1193 dmg

ADR

66

HS%

29

K/D

0.44

Entry 1/0Multi 1Util 197AWP 1Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.