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Winner · -mikan's team

13

71 kills · 5 players

de_inferno · 29 min

17 rounds · 2026-06-07

Europe 5v5 Queue

WFrost's team

4

48 kills · 5 players

Top fragger

DEST-U

20 kills

Top impact

dumea-

93 ADR

Util damage

szymeeeeeeek

336 HP

Weak spots this match

vs lifetime baseline
  • Mertque

    K/D 0.36 (avg 1.21)

    -70%
  • Mertque

    ADR 52 (avg 91)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-mikan's team

10 · 3

DEST-U

L96

20/6/1 · 1499 dmg

ADR

88

HS%

25

K/D

3.33

Entry 1/0Multi 2Util 106AWP 1Pistol 3

-mikan

L102

16/8/9 · 1567 dmg

ADR

92

HS%

62

K/D

2.00

Entry 6/0Multi 1Util 89Pistol 2

szymeeeeeeek

L103

12/15/6 · 1384 dmg

ADR

81

HS%

17

K/D

0.80

Entry 3/0Util 336Pistol 1

Cocuna

L101

12/9/6 · 1478 dmg

ADR

87

HS%

50

K/D

1.33

Util 327Pistol 1

dumea-

L101

11/10/9 · 1586 dmg

ADR

93

HS%

18

K/D

1.10

Entry 3/0Multi 1Util 159AWP 7Pistol 2

WFrost's team

2 · 2

SwampeX

L102

12/15/6 · 1548 dmg

ADR

91

HS%

58

K/D

0.80

Multi 1Util 147AWP 1Pistol 5

Sexumeister

L91

11/14/2 · 1124 dmg

ADR

66

HS%

64

K/D

0.79

Multi 1Util 86Pistol 4

WFrost

L101

10/15/3 · 1118 dmg

ADR

66

HS%

20

K/D

0.67

Util 290Pistol 1

_Super_Mario

L9

10/13/3 · 1070 dmg

ADR

63

HS%

60

K/D

0.77

Entry 1/0Util 241AWP 2Pistol 4

Mertque

L10

5/14/3 · 877 dmg

ADR

52

HS%

60

K/D

0.36

Entry 3/0Util 48Pistol 3
K/D -70%ADR -43%HS % +28%

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.