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viieir4's team

5

54 kills · 5 players

de_inferno · 35 min

18 rounds · 2026-06-04

South America 5V5 Queue

Winner · SLINKxDD's team

13

71 kills · 5 players

Top fragger

Rain_0113

16 kills

Top impact

SLINKxDD

110 ADR

Util damage

viieir4

266 HP

Weak spots this match

vs lifetime baseline
  • -VADS777-

    HS % 25% (avg 45%)

    -44%
  • LuisUnder

    K/D 0.71 (avg 1.00)

    -29%
  • -VADS777-

    K/D 0.75 (avg 1.02)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

viieir4's team

2 · 3

souuzaCN6NT

L72

14/12/3 · 1334 dmg

ADR

74

HS%

36

K/D

1.17

Entry 4/0Multi 1Util 95AWP 4Pistol 5

-VADS777-

L7

12/16/3 · 1344 dmg

ADR

75

HS%

25

K/D

0.75

Entry 4/0Util 74Pistol 3
HS % -44%K/D -26%

viieir4

L81

11/17/6 · 1473 dmg

ADR

82

HS%

36

K/D

0.65

Entry 1/0Multi 1Util 266Pistol 1

LuisUnder

1

10/14/10 · 1377 dmg

ADR

77

HS%

30

K/D

0.71

Entry 1/0AWP 2
K/D -29%HS % -14%

faipa

L81

7/15/3 · 1009 dmg

ADR

56

HS%

57

K/D

0.47

Entry 3/0Util 203Pistol 2

SLINKxDD's team

10 · 3

Rain_0113

L72

16/14/8 · 1893 dmg

ADR

105

HS%

62

K/D

1.14

Entry 2/0Multi 2Util 121Pistol 2

AnaoSafado

L75

14/9/3 · 1138 dmg

ADR

63

HS%

29

K/D

1.56

Multi 1Util 93Pistol 3

SLINKxDD

L72

14/11/7 · 1976 dmg

ADR

110

HS%

50

K/D

1.27

Entry 3/0Multi 1Util 256AWP 1Pistol 2

p1nkman7

L6

14/11/3 · 1438 dmg

ADR

80

HS%

36

K/D

1.27

Util 181Pistol 1

bail-

L84

13/10/2 · 1196 dmg

ADR

66

HS%

23

K/D

1.30

Multi 1Util 64AWP 1Pistol 2

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.