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Winner · Zealous

1

80 kills · 5 players

de_ancient · 36 min

1 rounds · 2025-08-31

Liquid NA Lockdown | 17

fatguy's team

0

75 kills · 5 players

Top fragger

fatguy

23 kills

Top impact

fatguy

115 ADR

Util damage

borb_

205 HP

Weak spots this match

vs lifetime baseline
  • _-JAKEY-_

    K/D 0.57 (avg 1.26)

    -55%
  • _-JAKEY-_

    ADR 46 (avg 83)

    -45%
  • Go0dby3

    ADR 49 (avg 84)

    -41%
  • Go0dby3

    K/D 0.79 (avg 1.18)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Zealous

6 · 7

nKg-

L104

22/14/7 · 2484 dmg

ADR

113

HS%

64

K/D

1.57

Entry 2/0Util 105Pistol 7

leae

L103

21/14/5 · 1875 dmg

ADR

85

HS%

57

K/D

1.50

Entry 5/0Multi 1Util 102Pistol 4

borb_

L105

20/15/4 · 2037 dmg

ADR

93

HS%

45

K/D

1.33

Entry 3/0Multi 2Util 205Pistol 6

YaboDuulio

L10

9/18/15 · 1423 dmg

ADR

65

HS%

78

K/D

0.50

Entry 2/0Util 128Pistol 1

_-JAKEY-_

L101

8/14/6 · 1008 dmg

ADR

46

HS%

62

K/D

0.57

Entry 1/0Util 203
K/D -55%ADR -45%HS % +55%

fatguy's team

6 · 3

fatguy

L103

23/17/9 · 2529 dmg

ADR

115

HS%

52

K/D

1.35

Entry 4/0Multi 3Util 85Pistol 2

TrimsV

L101

16/15/8 · 1648 dmg

ADR

75

HS%

56

K/D

1.07

Multi 2Util 115Pistol 7

Enzo

L102

14/17/7 · 1703 dmg

ADR

77

HS%

43

K/D

0.82

Entry 2/0Multi 1Util 47Pistol 1

Go0dby3

L102

11/14/0 · 1081 dmg

ADR

49

HS%

45

K/D

0.79

Util 134AWP 5Pistol 1
ADR -41%K/D -33%

Gibbyatl

L101

11/17/7 · 1261 dmg

ADR

57

HS%

55

K/D

0.65

Entry 3/0Multi 1Util 84

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.