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Winner · Taadek's team

13

85 kills · 5 players

de_mirage · 34 min

22 rounds · 2026-06-07

Europe 5v5 Queue

agartha67's team

9

81 kills · 5 players

Top fragger

sdWx

23 kills

Top impact

Smutu

102 ADR

Util damage

J33zus

202 HP

Weak spots this match

vs lifetime baseline
  • sdWx

    HS % 30% (avg 40%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Taadek's team

5 · 8

sdWx

L103

23/14/2 · 1838 dmg

ADR

84

HS%

30

K/D

1.64

Entry 4/0Multi 3Util 104AWP 7Pistol 3
HS % -25%K/D +46%

Smutu

L95

23/15/4 · 2236 dmg

ADR

102

HS%

48

K/D

1.53

Multi 4Util 7Pistol 3

J33zus

L92

15/13/8 · 1949 dmg

ADR

89

HS%

73

K/D

1.15

Entry 2/0Multi 1Util 202Pistol 4

Taadek

L102

15/19/14 · 1983 dmg

ADR

90

HS%

60

K/D

0.79

Entry 5/0Multi 1Util 47AWP 1Pistol 6

elmarrxd

L101

9/20/9 · 1217 dmg

ADR

55

HS%

33

K/D

0.45

Util 120Pistol 1

agartha67's team

7 · 2

agartha67

L103

19/17/5 · 1929 dmg

ADR

88

HS%

32

K/D

1.12

Entry 1/0Multi 2Util 73Pistol 6

KillerBoy937

L92

18/18/5 · 2018 dmg

ADR

92

HS%

67

K/D

1.00

Entry 4/0Multi 2Util 49Pistol 2

Baishunpu

L102

16/16/4 · 1492 dmg

ADR

68

HS%

75

K/D

1.00

Entry 2/0Multi 1Util 68AWP 5Pistol 2
HS % +29%

NaahFeikki

L91

16/17/6 · 1796 dmg

ADR

82

HS%

50

K/D

0.94

Entry 2/0Multi 1Util 31AWP 3Pistol 3

Morgan360

L91

12/17/9 · 1632 dmg

ADR

74

HS%

42

K/D

0.71

Entry 2/0Util 5AWP 1Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.