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fakeme's team

13

92 kills · 5 players

de_ancient · 51 min

29 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Pr3lo's team

16

101 kills · 5 players

Top fragger

fakeme

27 kills

Top impact

fakeme

97 ADR

Util damage

gromek-

222 HP

Weak spots this match

vs lifetime baseline
  • Danyio

    K/D 0.64 (avg 1.18)

    -46%
  • Danyio

    HS % 43% (avg 66%)

    -35%
  • Danyio

    ADR 64 (avg 82)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fakeme's team

6 · 6 · OT 1

fakeme

L102

27/20/5 · 2804 dmg

ADR

97

HS%

41

K/D

1.35

Entry 2/0Multi 3Util 154AWP 1Pistol 3

kralinger

L102

21/21/4 · 2292 dmg

ADR

79

HS%

67

K/D

1.00

Entry 4/0Multi 1Util 70Pistol 4

kicks

L105

17/19/7 · 2145 dmg

ADR

74

HS%

35

K/D

0.89

Entry 4/0Multi 1Util 146Pistol 3

Danyio

L101

14/22/5 · 1844 dmg

ADR

64

HS%

43

K/D

0.64

Entry 2/0Util 104Pistol 1
K/D -46%HS % -35%

ArEa_47

L103

13/20/4 · 1248 dmg

ADR

43

HS%

46

K/D

0.65

Entry 1/0Util 72Pistol 1

Pr3lo's team

6 · 6 · OT 4

Pr3lo

L106

25/15/5 · 2432 dmg

ADR

84

HS%

56

K/D

1.67

Entry 2/0Multi 3Util 153Pistol 5

Piku

L104

22/18/3 · 2345 dmg

ADR

81

HS%

36

K/D

1.22

Entry 4/0Multi 1Util 162AWP 14Pistol 2

qwe-

L104

21/18/6 · 2394 dmg

ADR

83

HS%

62

K/D

1.17

Entry 3/0Multi 3Util 214Pistol 4

gromek-

L101

18/17/14 · 2144 dmg

ADR

74

HS%

50

K/D

1.06

Entry 2/0Util 222Pistol 2

Dejziak

L101

15/24/9 · 2182 dmg

ADR

75

HS%

40

K/D

0.62

Entry 5/0Multi 1Util 132AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.