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innochiii's team

7

62 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Veinss666's team

13

82 kills · 5 players

Top fragger

Veinss666

20 kills

Top impact

Veinss666

105 ADR

Util damage

SkyStaf

148 HP

Weak spots this match

vs lifetime baseline
  • SkyStaf

    K/D 0.61 (avg 1.08)

    -44%
  • SkyStaf

    HS % 36% (avg 57%)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

innochiii's team

4 · 3

Radzimka

L93

18/15/3 · 1692 dmg

ADR

85

HS%

56

K/D

1.20

Entry 1/0Multi 2AWP 3Pistol 7

HArdXGOD

L92

11/18/9 · 1595 dmg

ADR

80

HS%

36

K/D

0.61

Entry 2/0Util 95Pistol 2

innochiii

L9

11/16/6 · 1239 dmg

ADR

62

HS%

64

K/D

0.69

Entry 3/0Util 30Pistol 1

SkyStaf

L8

11/18/4 · 1393 dmg

ADR

70

HS%

36

K/D

0.61

Entry 1/0Util 148AWP 2Pistol 3
K/D -44%HS % -37%

Rauuu3

L82

11/15/2 · 1242 dmg

ADR

62

HS%

45

K/D

0.73

Entry 2/0Util 31AWP 5

Veinss666's team

8 · 5

Veinss666

L103

20/13/4 · 2102 dmg

ADR

105

HS%

35

K/D

1.54

Entry 3/0Multi 2Util 51Pistol 2

PER4K6

L73

20/9/4 · 1826 dmg

ADR

91

HS%

50

K/D

2.22

Multi 1Util 54Pistol 4

furuonid

L92

15/12/4 · 1466 dmg

ADR

73

HS%

47

K/D

1.25

Entry 3/0Multi 1Util 36AWP 1Pistol 1

RedDemon

L71

15/14/5 · 1754 dmg

ADR

88

HS%

53

K/D

1.07

Multi 1Util 84Pistol 3

CisGod-

L94

12/15/3 · 1413 dmg

ADR

71

HS%

58

K/D

0.80

Entry 5/0Multi 1Util 55AWP 5Pistol 3

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.