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Winner · BRB4RIAN's team

13

95 kills · 5 players

de_anubis · 41 min

24 rounds · 2026-06-11

Europe 5v5 Queue

Abraxx1's team

11

87 kills · 5 players

Top fragger

Abraxx1

27 kills

Top impact

Abraxx1

110 ADR

Util damage

Macuk228

204 HP

Weak spots this match

vs lifetime baseline
  • lewusek88

    HS % 23% (avg 41%)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BRB4RIAN's team

4 · 9

lewusek88

L3

22/17/7 · 2337 dmg

ADR

97

HS%

23

K/D

1.29

Entry 3/0Multi 1Util 72Pistol 1
HS % -44%K/D +82%ADR +56%

Brian113

L84

21/17/7 · 2437 dmg

ADR

102

HS%

57

K/D

1.24

Entry 2/0Multi 1Pistol 2

Macuk228

L64

21/19/8 · 2078 dmg

ADR

87

HS%

62

K/D

1.11

Entry 3/0Multi 1Util 204Pistol 2
K/D +13%HS % +13%

BRB4RIAN

L74

20/14/7 · 1915 dmg

ADR

80

HS%

35

K/D

1.43

Entry 3/0Multi 2Util 153AWP 8Pistol 1

Olivier60a3

L71

11/21/5 · 1497 dmg

ADR

62

HS%

64

K/D

0.52

Entry 1/0Util 97Pistol 1

Abraxx1's team

8 · 3

Abraxx1

L53

27/16/1 · 2646 dmg

ADR

110

HS%

63

K/D

1.69

Entry 1/0Multi 2Util 143Pistol 2

Atomic960

L83

21/16/5 · 2078 dmg

ADR

87

HS%

62

K/D

1.31

Entry 1/0Multi 2Util 51Pistol 4

Svoop0o0

L72

18/21/3 · 2190 dmg

ADR

91

HS%

72

K/D

0.86

Entry 7/0Util 147Pistol 4

walkr99

L72

14/21/3 · 1625 dmg

ADR

68

HS%

50

K/D

0.67

Entry 3/0Util 14AWP 1Pistol 4

LOVERX777

L71

7/21/7 · 1174 dmg

ADR

49

HS%

29

K/D

0.33

Util 54AWP 2Pistol 2

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.