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numIk-dll's team

0

163 kills · 5 players

de_ancient · 81 min

1 rounds · 2025-08-06

Europe 5v5 Queue

Winner · moodlose's team

1

168 kills · 5 players

Top fragger

rasel717

52 kills

Top impact

rasel717

112 ADR

Util damage

LMFAO__boec

423 HP

Weak spots this match

vs lifetime baseline
  • dedNapa

    K/D 0.58 (avg 1.14)

    -49%
  • dedNapa

    ADR 60 (avg 78)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

numIk-dll's team

4 · 8 · OT 10

Onzach

L87

38/34/11 · 3742 dmg

ADR

80

HS%

58

K/D

1.12

Entry 6/0Multi 2Util 198AWP 5Pistol 5

NameLesse

L95

35/31/9 · 3866 dmg

ADR

82

HS%

49

K/D

1.13

Entry 1/0Multi 1Util 11

7XAAN

L84

35/33/13 · 4004 dmg

ADR

85

HS%

49

K/D

1.06

Entry 2/0Util 368AWP 2Pistol 5

numIk-dll

L94

33/33/5 · 3423 dmg

ADR

73

HS%

48

K/D

1.00

Entry 5/0Multi 3Util 230AWP 1Pistol 1

jova4kaaa

L52

22/38/12 · 3338 dmg

ADR

71

HS%

55

K/D

0.58

Entry 2/0Multi 1Util 282AWP 1Pistol 1

moodlose's team

8 · 4 · OT 13

rasel717

L1010

52/31/8 · 5276 dmg

ADR

112

HS%

40

K/D

1.68

Entry 8/0Multi 6Util 138AWP 12Pistol 3

AbuuHassan

L77

44/34/8 · 4259 dmg

ADR

91

HS%

39

K/D

1.29

Entry 10/0Multi 5Util 34Pistol 1

moodlose

L75

37/32/11 · 3934 dmg

ADR

84

HS%

49

K/D

1.16

Entry 8/0Multi 4Util 298AWP 8Pistol 2

dedNapa

L91

18/31/12 · 2828 dmg

ADR

60

HS%

72

K/D

0.58

Util 201Pistol 1
K/D -49%ADR -23%HS % +67%

LMFAO__boec

L72

17/36/10 · 2795 dmg

ADR

60

HS%

35

K/D

0.47

Entry 5/0Multi 1Util 423AWP 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

10 · 13

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.