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Happy-Meal's team

14

104 kills · 5 players

de_mirage · 53 min

30 rounds · 2026-05-24

Europe 5v5 Queue

Winner · ch1ntZy's team

16

119 kills · 5 players

Top fragger

gustafanje

35 kills

Top impact

gustafanje

113 ADR

Util damage

ch1ntZy

338 HP

Weak spots this match

vs lifetime baseline
  • SiPiDeRMaNn

    K/D 0.56 (avg 1.23)

    -54%
  • SiPiDeRMaNn

    ADR 60 (avg 88)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Happy-Meal's team

9 · 3 · OT 2

gustafanje

L107

35/23/8 · 3394 dmg

ADR

113

HS%

46

K/D

1.52

Entry 8/0Multi 6Util 185AWP 9Pistol 3

Happy-Meal

L101

22/23/7 · 2199 dmg

ADR

73

HS%

32

K/D

0.96

Entry 1/0Multi 1Util 107AWP 5Pistol 8

Eriksen_16

L74

20/25/5 · 2229 dmg

ADR

74

HS%

55

K/D

0.80

Entry 5/0Multi 2Util 193AWP 5Pistol 4

SiPiDeRMaNn

L9

14/25/6 · 1803 dmg

ADR

60

HS%

50

K/D

0.56

Util 86Pistol 4
K/D -54%ADR -32%

R1skY--

2

13/24/6 · 1838 dmg

ADR

61

HS%

54

K/D

0.54

Entry 2/0Multi 1Pistol 3

ch1ntZy's team

3 · 9 · OT 4

1MPER4T0R-_-

L103

29/20/5 · 2989 dmg

ADR

100

HS%

31

K/D

1.45

Entry 6/0Multi 3Util 16AWP 19Pistol 3

sheva2004

L94

25/20/10 · 2648 dmg

ADR

88

HS%

56

K/D

1.25

Entry 3/0Multi 3Util 191Pistol 8

Kabusnus

L104

24/23/7 · 2592 dmg

ADR

86

HS%

67

K/D

1.04

Entry 3/0Multi 1Util 67Pistol 5

paulcalder

L92

22/21/4 · 2506 dmg

ADR

84

HS%

64

K/D

1.05

Entry 2/0Multi 1Util 203AWP 1

ch1ntZy

L83

19/21/6 · 1958 dmg

ADR

65

HS%

37

K/D

0.90

Util 338Pistol 6

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.