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Winner · SlaVicc's team

13

87 kills · 5 players

de_inferno · 42 min

24 rounds · 2026-05-23

Europe 5v5 Queue

kentyx's team

11

91 kills · 5 players

Top fragger

Dialcze

26 kills

Top impact

Dialcze

105 ADR

Util damage

-Sergio-69

314 HP

Weak spots this match

vs lifetime baseline
  • runawaayy

    K/D 0.67 (avg 1.03)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SlaVicc's team

5 · 8

SlaVicc

L105

21/16/4 · 1925 dmg

ADR

80

HS%

43

K/D

1.31

Entry 2/0Multi 2Util 90AWP 1Pistol 3

Dr3i-08

L103

19/17/3 · 1752 dmg

ADR

73

HS%

37

K/D

1.12

Entry 2/0Util 86AWP 3Pistol 3

-Sergio-69

L101

17/17/6 · 2130 dmg

ADR

89

HS%

53

K/D

1.00

Entry 3/0Multi 1Util 314Pistol 3

Bl1nche

L103

16/20/4 · 1708 dmg

ADR

71

HS%

69

K/D

0.80

Entry 2/0Multi 1Util 163Pistol 3

runawaayy

L101

14/21/10 · 1815 dmg

ADR

76

HS%

71

K/D

0.67

Entry 6/0Util 185AWP 3Pistol 5
K/D -35%HS % +39%

kentyx's team

7 · 4

Dialcze

L105

26/15/8 · 2525 dmg

ADR

105

HS%

65

K/D

1.73

Entry 1/0Multi 3Util 170AWP 3Pistol 13

k1ngsentence

L104

20/20/8 · 2359 dmg

ADR

98

HS%

45

K/D

1.00

Entry 4/0Multi 2Util 174Pistol 9

Fiodor-

L101

17/18/9 · 1895 dmg

ADR

79

HS%

47

K/D

0.94

Entry 1/0Multi 1Util 116Pistol 2

kentyx

L10

14/19/3 · 1514 dmg

ADR

63

HS%

50

K/D

0.74

Entry 2/0Util 233Pistol 4

STORMMM

L101

14/17/4 · 1464 dmg

ADR

61

HS%

64

K/D

0.82

Entry 1/0Util 77Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.