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Winner · Lk0002's team

13

88 kills · 5 players

de_dust2 · 36 min

23 rounds · 2026-05-29

Europe 5v5 Queue

kondrat97's team

10

81 kills · 5 players

Top fragger

qw37

23 kills

Top impact

qw37

104 ADR

Util damage

Lappy911

179 HP

Weak spots this match

vs lifetime baseline
  • KO5CEHEY

    ADR 68 (avg 85)

    -21%
  • qw37

    HS % 43% (avg 52%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lk0002's team

7 · 6

qw37

4

23/13/3 · 2383 dmg

ADR

104

HS%

43

K/D

1.77

Entry 2/0Multi 3Util 34AWP 3Pistol 1
HS % -17%K/D +69%ADR +29%

Drozun

L52

20/19/8 · 2018 dmg

ADR

88

HS%

40

K/D

1.05

Entry 4/0Multi 3Util 70AWP 1Pistol 4

KO5CEHEY

3

18/14/7 · 1558 dmg

ADR

68

HS%

39

K/D

1.29

Entry 1/0Multi 1Util 144Pistol 2
ADR -21%K/D +13%

Lappy911

L53

17/17/5 · 1873 dmg

ADR

81

HS%

59

K/D

1.00

Entry 4/0Multi 2Util 179AWP 4Pistol 3

Lk0002

L41

10/18/7 · 1526 dmg

ADR

66

HS%

30

K/D

0.56

Util 39

kondrat97's team

5 · 5

Bahillll

L42

19/16/7 · 2171 dmg

ADR

94

HS%

37

K/D

1.19

Entry 1/0Multi 2Util 37AWP 2Pistol 3

kondrat97

L43

18/19/4 · 2256 dmg

ADR

98

HS%

28

K/D

0.95

Entry 4/0Util 106AWP 6Pistol 1

kalamburik1

L43

17/21/5 · 1769 dmg

ADR

77

HS%

47

K/D

0.81

Entry 5/0Multi 1Util 165Pistol 5

illiccitus

L51

16/16/1 · 1474 dmg

ADR

64

HS%

25

K/D

1.00

Entry 1/0Multi 2Util 10AWP 4Pistol 1

Evreus

L41

11/17/6 · 1487 dmg

ADR

65

HS%

36

K/D

0.65

Entry 1/0Util 11Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.