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iddk5's team

11

81 kills · 5 players

de_overpass · 39 min

24 rounds · 2026-06-04

South America 5V5 Queue

Winner · OTILTEO's team

13

83 kills · 5 players

Top fragger

KuranShi

25 kills

Top impact

iddk5

94 ADR

Util damage

-jLuu

142 HP

Weak spots this match

vs lifetime baseline
  • Jonhitox

    HS % 28% (avg 49%)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

iddk5's team

5 · 6

-jLuu

L63

22/17/3 · 2203 dmg

ADR

92

HS%

36

K/D

1.29

Entry 6/0Multi 2Util 142Pistol 2

zataanaya

L73

20/14/2 · 1711 dmg

ADR

71

HS%

45

K/D

1.43

Entry 2/0Multi 2AWP 5Pistol 2

iddk5

L73

17/17/5 · 2259 dmg

ADR

94

HS%

71

K/D

1.00

Entry 4/0Multi 2Util 12Pistol 6

ElGordoNed

L51

15/17/5 · 1821 dmg

ADR

76

HS%

40

K/D

0.88

Entry 1/0Util 93Pistol 2

GROTH_CL

L61

7/18/7 · 1125 dmg

ADR

47

HS%

29

K/D

0.39

Entry 1/0Util 43

OTILTEO's team

7 · 6

KuranShi

L73

25/15/2 · 2248 dmg

ADR

94

HS%

48

K/D

1.67

Entry 1/0Multi 3Util 130AWP 4Pistol 7

RisC-

L54

19/18/4 · 2218 dmg

ADR

92

HS%

53

K/D

1.06

Entry 4/0Multi 2Util 6Pistol 3

Jonhitox

L73

18/16/10 · 1884 dmg

ADR

79

HS%

28

K/D

1.12

Entry 2/0Multi 2Util 68
HS % -43%

OTILTEO

L61

12/14/8 · 1532 dmg

ADR

64

HS%

42

K/D

0.86

Entry 2/0Util 114AWP 1Pistol 2

tempt1

L52

9/19/3 · 1221 dmg

ADR

51

HS%

67

K/D

0.47

Entry 1/0Multi 1Util 1Pistol 1

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.