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Izmaaa's team

10

81 kills · 5 players

de_mirage · 40 min

23 rounds · 2026-05-23

Europe 5v5 Queue

Winner · proudmores's team

13

81 kills · 5 players

Top fragger

The_Bogatuy

23 kills

Top impact

The_Bogatuy

117 ADR

Util damage

depressed_91

237 HP

Weak spots this match

vs lifetime baseline
  • ZsTaH

    HS % 27% (avg 48%)

    -44%
  • ZsTaH

    K/D 0.79 (avg 1.04)

    -24%
  • ZsTaH

    ADR 66 (avg 81)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Izmaaa's team

5 · 5

depressed_91

L63

22/15/3 · 2485 dmg

ADR

108

HS%

36

K/D

1.47

Entry 4/0Multi 1Util 237AWP 2Pistol 3

Izmaaa

L62

18/19/5 · 2042 dmg

ADR

89

HS%

33

K/D

0.95

Entry 5/0Util 64AWP 3Pistol 4

Lordaskz

L61

16/13/5 · 1514 dmg

ADR

66

HS%

44

K/D

1.23

Entry 3/0Multi 1Util 147Pistol 4

MasterMind7k

L52

13/17/4 · 1360 dmg

ADR

59

HS%

46

K/D

0.76

Multi 1Util 3Pistol 1

varvarvare

L52

12/17/6 · 1673 dmg

ADR

73

HS%

67

K/D

0.71

Util 207AWP 2Pistol 3

proudmores's team

7 · 6

The_Bogatuy

L65

23/15/7 · 2681 dmg

ADR

117

HS%

78

K/D

1.53

Entry 2/0Multi 4Util 157AWP 5Pistol 4

M4KENZ1

L23

15/18/9 · 1937 dmg

ADR

84

HS%

53

K/D

0.83

Entry 5/0Util 160AWP 2Pistol 2

ZsTaH

L5

15/19/5 · 1507 dmg

ADR

66

HS%

27

K/D

0.79

Entry 1/0Util 32Pistol 2
HS % -44%K/D -24%

proudmores

L83

14/15/5 · 1684 dmg

ADR

73

HS%

50

K/D

0.93

Entry 3/0Multi 1Util 52Pistol 1

RA1M1M1

2

14/15/3 · 1136 dmg

ADR

49

HS%

29

K/D

0.93

Multi 1Pistol 2

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.