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Winner · RHT-'s team

13

86 kills · 5 players

de_mirage · 33 min

23 rounds · 2026-03-16

Europe 5v5 Queue

eliasuysal's team

10

76 kills · 5 players

Top fragger

fbiagent10

28 kills

Top impact

fbiagent10

102 ADR

Util damage

SigZh

247 HP

Weak spots this match

vs lifetime baseline
  • RHT-

    ADR 54 (avg 86)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RHT-'s team

8 · 5

fury

L103

21/14/2 · 1822 dmg

ADR

79

HS%

81

K/D

1.50

Entry 1/0Multi 2Util 4Pistol 5

SigZh

L104

20/15/6 · 2329 dmg

ADR

101

HS%

45

K/D

1.33

Entry 6/0Multi 2Util 247Pistol 5

--frk

L103

18/14/6 · 1899 dmg

ADR

83

HS%

50

K/D

1.29

Entry 2/0Multi 1Util 119AWP 1Pistol 1

saNeb

L102

15/20/7 · 2045 dmg

ADR

89

HS%

40

K/D

0.75

Entry 2/0Util 48AWP 2Pistol 1

RHT-

L101

12/13/4 · 1235 dmg

ADR

54

HS%

50

K/D

0.92

Entry 4/0Util 79AWP 4Pistol 5
ADR -37%K/D -14%

eliasuysal's team

4 · 6

fbiagent10

L104

28/18/2 · 2334 dmg

ADR

102

HS%

32

K/D

1.56

Entry 1/0Multi 4Util 76AWP 2Pistol 5

veeti

L101

17/18/9 · 2021 dmg

ADR

88

HS%

53

K/D

0.94

Entry 3/0Multi 2Util 164Pistol 3

eliasuysal

L102

13/18/10 · 1863 dmg

ADR

81

HS%

54

K/D

0.72

Entry 3/0Multi 1Util 45AWP 2Pistol 3

Bittutee

L10

9/16/2 · 985 dmg

ADR

43

HS%

33

K/D

0.56

Util 65Pistol 3

Zjuuuks666

L103

9/17/5 · 1254 dmg

ADR

55

HS%

78

K/D

0.53

Entry 1/0Multi 1Util 101Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.