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Kryzun's team

0

94 kills · 5 players

de_mirage · 44 min

1 rounds · 2025-10-31

Middle East 5v5 Queue

Winner · Gabbar's team

1

103 kills · 5 players

Top fragger

saadu

27 kills

Top impact

Hopemonstr

98 ADR

Util damage

saadu

187 HP

Weak spots this match

vs lifetime baseline
  • Gabbar

    ADR 55 (avg 68)

    -19%
  • Gabbar

    K/D 0.78 (avg 0.96)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kryzun's team

7 · 5

Kryzun

L105

26/21/5 · 2649 dmg

ADR

95

HS%

58

K/D

1.24

Entry 8/0Multi 2Util 50AWP 2Pistol 6

Thrus

L103

19/18/4 · 1875 dmg

ADR

67

HS%

53

K/D

1.06

Entry 1/0Multi 1Util 30AWP 3Pistol 5

ThuGzy

L101

19/18/6 · 1952 dmg

ADR

70

HS%

42

K/D

1.06

Entry 1/0Multi 1Util 63AWP 5Pistol 2

soulyy-

L102

18/24/3 · 2179 dmg

ADR

78

HS%

44

K/D

0.75

Entry 2/0Multi 1Util 90Pistol 3

uzairsultan

L101

12/22/4 · 1859 dmg

ADR

66

HS%

58

K/D

0.55

Entry 3/0Multi 1Util 72AWP 2Pistol 2

Gabbar's team

5 · 7 · OT 4

saadu

L106

27/18/7 · 2647 dmg

ADR

95

HS%

33

K/D

1.50

Entry 3/0Multi 4Util 187AWP 7Pistol 4

Hopemonstr

L103

25/18/7 · 2748 dmg

ADR

98

HS%

84

K/D

1.39

Entry 4/0Multi 1Util 35Pistol 2

MazrrR666

L102

19/20/2 · 1895 dmg

ADR

68

HS%

58

K/D

0.95

Entry 1/0Multi 1Util 51AWP 5Pistol 5

-CoRneTTo-

L105

18/20/6 · 1951 dmg

ADR

70

HS%

44

K/D

0.90

Entry 3/0Multi 2Util 58AWP 1Pistol 1

Gabbar

L9

14/18/5 · 1525 dmg

ADR

55

HS%

71

K/D

0.78

Entry 2/0Pistol 2
ADR -19%K/D -19%HS % +58%

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.