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Winner · WyZ59's team

13

77 kills · 5 players

de_mirage · 28 min

18 rounds · 2026-06-06

Europe 5v5 Queue

KodAdBahtyar's team

5

55 kills · 5 players

Top fragger

arasfg

30 kills

Top impact

arasfg

163 ADR

Util damage

Pedrinhas17

193 HP

Weak spots this match

vs lifetime baseline
  • litorizer

    K/D 0.67 (avg 1.03)

    -35%
  • litorizer

    ADR 45 (avg 68)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

WyZ59's team

7 · 6

arasfg

L46

30/10/3 · 2942 dmg

ADR

163

HS%

30

K/D

3.00

Entry 4/0Multi 4Util 28Pistol 3

Pedrinhas17

L44

16/12/2 · 1746 dmg

ADR

97

HS%

44

K/D

1.33

Entry 5/0Multi 1Util 193AWP 1Pistol 4

WyZ59

L3

12/10/5 · 1420 dmg

ADR

79

HS%

58

K/D

1.20

Entry 3/0Util 110Pistol 1

Foxi_rd

L32

11/12/4 · 1118 dmg

ADR

62

HS%

45

K/D

0.92

Entry 1/0Multi 1Util 124Pistol 2

litorizer

L31

8/12/4 · 802 dmg

ADR

45

HS%

25

K/D

0.67

Multi 1Util 110AWP 3Pistol 1
K/D -35%ADR -35%

KodAdBahtyar's team

5 · 0

s1gmA_Vlad

L42

16/15/0 · 1576 dmg

ADR

88

HS%

25

K/D

1.07

Multi 1Util 27AWP 3

KGT_ALPACINO

L4

13/15/5 · 1477 dmg

ADR

82

HS%

38

K/D

0.87

Entry 2/0Util 28AWP 2Pistol 2
K/D -12%ADR +12%HS % +9%

KodAdBahtyar

L42

12/14/3 · 1283 dmg

ADR

71

HS%

25

K/D

0.86

Entry 1/0Multi 1Util 39Pistol 1

a5858

L3

8/18/4 · 1090 dmg

ADR

61

HS%

38

K/D

0.44

Multi 1Util 101Pistol 1

R0S7U

L41

6/15/6 · 977 dmg

ADR

54

HS%

67

K/D

0.40

Entry 2/0Util 13AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.