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Och3ster's team

6

66 kills · 5 players

de_ancient · 35 min

19 rounds · 2026-05-27

Europe 5v5 Queue

Winner · MaNuStrike94's team

13

82 kills · 5 players

Top fragger

chayz3

22 kills

Top impact

chayz3

126 ADR

Util damage

MaNuStrike94

252 HP

Weak spots this match

vs lifetime baseline
  • MaNuStrike94

    HS % 27% (avg 34%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Och3ster's team

6 · 0

chayz3

L53

22/15/7 · 2402 dmg

ADR

126

HS%

36

K/D

1.47

Entry 4/0Multi 3Util 181Pistol 4

Dobra3

L72

18/17/6 · 1860 dmg

ADR

98

HS%

39

K/D

1.06

Entry 4/0Multi 2Util 7Pistol 3

_Rikapot_

L41

10/17/4 · 1191 dmg

ADR

63

HS%

40

K/D

0.59

Entry 2/0Util 47Pistol 3

SAN9_0XRANA

L5

9/17/5 · 1115 dmg

ADR

59

HS%

11

K/D

0.53

Entry 1/0Util 43AWP 1Pistol 2

Och3ster

L4

7/16/5 · 765 dmg

ADR

40

HS%

29

K/D

0.44

Entry 1/0Util 7AWP 1Pistol 2

MaNuStrike94's team

6 · 7

MaNuStrike94

L54

22/13/7 · 1939 dmg

ADR

102

HS%

27

K/D

1.69

Multi 2Util 252Pistol 4
HS % -21%K/D +80%ADR +34%

AresoNNNE

L65

21/13/6 · 2367 dmg

ADR

125

HS%

33

K/D

1.62

Entry 1/0Multi 2Util 52AWP 5Pistol 2

Ilegall

L63

14/16/7 · 1784 dmg

ADR

94

HS%

36

K/D

0.88

Entry 3/0Util 45Pistol 1

Smeagolll

L51

14/12/5 · 1335 dmg

ADR

70

HS%

36

K/D

1.17

Entry 2/0Util 227Pistol 1

SStallone

L2

11/14/5 · 1014 dmg

ADR

53

HS%

18

K/D

0.79

Entry 1/0Util 164Pistol 1

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.