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DESTINEAX's team

8

69 kills · 5 players

de_dust2 · 35 min

21 rounds · 2026-05-20

Europe 5v5 Queue

Winner · RaskEs's team

13

82 kills · 5 players

Top fragger

stabil_

25 kills

Top impact

stabil_

123 ADR

Util damage

2kiyar

168 HP

Weak spots this match

vs lifetime baseline
  • -Shin

    K/D 0.60 (avg 1.10)

    -45%
  • tepe

    K/D 0.88 (avg 1.46)

    -40%
  • -Shin

    ADR 54 (avg 80)

    -33%
  • PykeHd

    K/D 0.87 (avg 1.29)

    -33%
  • PykeHd

    ADR 71 (avg 86)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DESTINEAX's team

5 · 3

DESTINEAX

L101

18/15/2 · 1855 dmg

ADR

88

HS%

67

K/D

1.20

Entry 1/0Multi 1Util 7AWP 3Pistol 5
K/D -9%HS % +16%

tepe

L102

14/16/7 · 2008 dmg

ADR

96

HS%

57

K/D

0.88

Multi 1Util 126Pistol 3
K/D -40%HS % +21%

Bratuka

L10

14/20/3 · 1767 dmg

ADR

84

HS%

93

K/D

0.70

Entry 7/0Pistol 3

PykeHd

L101

13/15/4 · 1490 dmg

ADR

71

HS%

62

K/D

0.87

Entry 3/0Multi 1Util 75AWP 2Pistol 5
K/D -33%ADR -17%HS % +41%

nnGOD

L104

10/19/1 · 1039 dmg

ADR

50

HS%

60

K/D

0.53

Entry 1/0Multi 1Util 24AWP 2Pistol 1

RaskEs's team

7 · 6

stabil_

L106

25/15/5 · 2576 dmg

ADR

123

HS%

60

K/D

1.67

Entry 1/0Multi 2Util 95Pistol 5

2kiyar

L102

20/11/8 · 2027 dmg

ADR

97

HS%

30

K/D

1.82

Entry 4/0Multi 2Util 168AWP 4Pistol 4

RaskEs

L104

19/13/4 · 2457 dmg

ADR

117

HS%

63

K/D

1.46

Entry 2/0Multi 2Util 126Pistol 1

D777J

L101

9/17/7 · 1103 dmg

ADR

53

HS%

78

K/D

0.53

Entry 1/0Multi 1Util 166Pistol 3

-Shin

L10

9/15/3 · 1125 dmg

ADR

54

HS%

67

K/D

0.60

Entry 1/0Util 113Pistol 2
K/D -45%ADR -33%HS % +20%

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.