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Winner · Edygrasu's team

13

71 kills · 5 players

de_ancient · 30 min

19 rounds · 2026-05-22

Europe 5v5 Queue

w1eheilig's team

6

56 kills · 5 players

Top fragger

FlorineI

19 kills

Top impact

FlorineI

102 ADR

Util damage

Enk1995

116 HP

Weak spots this match

vs lifetime baseline
  • snapellow

    K/D 0.93 (avg 1.20)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Edygrasu's team

9 · 4

FlorineI

L54

19/11/1 · 1935 dmg

ADR

102

HS%

53

K/D

1.73

Entry 1/0Multi 4Util 101AWP 3Pistol 7

Edygrasu

L72

15/9/3 · 1221 dmg

ADR

64

HS%

20

K/D

1.67

Entry 2/0Multi 2Util 37AWP 9Pistol 3

docdrax

L52

14/12/4 · 1590 dmg

ADR

84

HS%

43

K/D

1.17

Entry 3/0Multi 1Util 96AWP 1Pistol 3

Enk1995

L43

13/12/4 · 1427 dmg

ADR

75

HS%

31

K/D

1.08

Entry 2/0Multi 2Util 116AWP 5Pistol 1

realclickk

L62

10/13/8 · 1466 dmg

ADR

77

HS%

40

K/D

0.77

Entry 1/0Multi 1Util 43Pistol 2

w1eheilig's team

3 · 3

w1eheilig

L61

15/13/1 · 1632 dmg

ADR

86

HS%

60

K/D

1.15

Entry 3/0Multi 2Util 1AWP 2Pistol 2

snapellow

L62

13/14/3 · 1467 dmg

ADR

77

HS%

54

K/D

0.93

Entry 3/0Multi 1Util 17AWP 4Pistol 2
K/D -22%ADR -15%

Quatro--

L53

12/14/5 · 1196 dmg

ADR

63

HS%

58

K/D

0.86

Entry 1/0Multi 1Util 25Pistol 2

dusanovic7

L7

11/14/3 · 1244 dmg

ADR

66

HS%

55

K/D

0.79

Util 26Pistol 2

nsss61

5/17/6 · 1131 dmg

ADR

60

HS%

20

K/D

0.29

Entry 3/0Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.