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-Craze--'s team

7

61 kills · 5 players

de_anubis · 29 min

20 rounds · 2026-05-16

SEA 5V5 Queue

Winner · infuser's team

13

87 kills · 5 players

Top fragger

RIPablinho

25 kills

Top impact

-1Lucifer

119 ADR

Util damage

RIPablinho

255 HP

Weak spots this match

vs lifetime baseline
  • PlutoZe

    K/D 0.22 (avg 1.16)

    -81%
  • PlutoZe

    ADR 50 (avg 87)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Craze--'s team

5 · 2

RIPablinho

L104

25/14/1 · 1916 dmg

ADR

96

HS%

56

K/D

1.79

Entry 3/0Multi 3Util 255Pistol 3

daddyyouknow

L101

11/18/4 · 1458 dmg

ADR

73

HS%

36

K/D

0.61

Entry 1/0Util 38Pistol 4

-Craze--

L101

11/18/4 · 1325 dmg

ADR

66

HS%

45

K/D

0.61

Entry 3/0Util 20Pistol 1

Miracle5k_

L101

10/19/4 · 1446 dmg

ADR

72

HS%

80

K/D

0.53

Entry 2/0Util 20Pistol 2

PlutoZe

L10

4/18/7 · 1009 dmg

ADR

50

HS%

100

K/D

0.22

Util 7
K/D -81%ADR -42%HS % +54%

infuser's team

7 · 6

-1Lucifer

L107

25/9/3 · 2382 dmg

ADR

119

HS%

44

K/D

2.78

Entry 2/0Multi 2Util 95AWP 1Pistol 4

Jinwoo888

L103

23/13/5 · 1857 dmg

ADR

93

HS%

52

K/D

1.77

Entry 3/0Multi 3Util 4AWP 5Pistol 4

infuser

L102

15/13/7 · 1747 dmg

ADR

87

HS%

47

K/D

1.15

Entry 5/0Util 43Pistol 3

_-Lev1-_

L101

14/14/9 · 1733 dmg

ADR

87

HS%

64

K/D

1.00

Multi 1Util 223Pistol 1

h1ezy_-

L10

10/13/7 · 1271 dmg

ADR

64

HS%

60

K/D

0.77

Entry 1/0Util 134Pistol 3

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.