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Winner · aweking666's team

13

87 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-05-18

Europe 5v5 Queue

kaRamz1N's team

7

62 kills · 5 players

Top fragger

aweking666

21 kills

Top impact

aweking666

119 ADR

Util damage

dremor

122 HP

Weak spots this match

vs lifetime baseline
  • Jinx_8

    K/D 0.82 (avg 1.12)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

aweking666's team

6 · 7

aweking666

L103

21/12/6 · 2380 dmg

ADR

119

HS%

76

K/D

1.75

Entry 3/0Multi 2Pistol 3

Kawasaki

L103

19/13/6 · 1890 dmg

ADR

95

HS%

26

K/D

1.46

Multi 3Util 35Pistol 2

dremor

L104

18/13/5 · 1947 dmg

ADR

97

HS%

78

K/D

1.38

Entry 2/0Multi 1Util 122AWP 2Pistol 2

PadshiyAngel

L102

18/13/3 · 1629 dmg

ADR

81

HS%

50

K/D

1.38

Entry 5/0Multi 2Util 16AWP 2Pistol 4

AWPdaCherry

L101

11/12/5 · 1175 dmg

ADR

59

HS%

36

K/D

0.92

Entry 1/0Util 105AWP 3Pistol 3

kaRamz1N's team

6 · 1

kaRamz1N

L103

18/17/3 · 1802 dmg

ADR

90

HS%

50

K/D

1.06

Entry 1/0Multi 1Util 53AWP 3Pistol 5

-jee1-

L101

16/16/4 · 1952 dmg

ADR

98

HS%

50

K/D

1.00

Entry 2/0Util 31Pistol 1

Jinx_8

L101

14/17/4 · 1492 dmg

ADR

75

HS%

43

K/D

0.82

Entry 3/0Multi 1Util 45AWP 1Pistol 5
K/D -27%HS % -12%

tan144

L102

8/18/4 · 1319 dmg

ADR

66

HS%

38

K/D

0.44

Entry 3/0Util 83AWP 2Pistol 3

d6h8

L10

6/19/0 · 764 dmg

ADR

38

HS%

33

K/D

0.32

Util 51

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.