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Winner · MadJo007's team

13

84 kills · 5 players

de_mirage · 42 min

22 rounds · 2026-05-13

Europe 5v5 Queue

levicom's team

9

79 kills · 5 players

Top fragger

g32g29g2nug

24 kills

Top impact

g32g29g2nug

122 ADR

Util damage

f0rbsan

174 HP

Weak spots this match

vs lifetime baseline
  • chainreact-

    K/D 0.93 (avg 1.17)

    -21%
  • MadJo007

    K/D 0.71 (avg 0.88)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MadJo007's team

5 · 8

g32g29g2nug

L85

24/16/4 · 2674 dmg

ADR

122

HS%

50

K/D

1.50

Entry 4/0Multi 4Util 127AWP 1Pistol 3

ddeye

3

18/14/3 · 1867 dmg

ADR

85

HS%

22

K/D

1.29

Entry 1/0Multi 1Util 59Pistol 5

f0rbsan

L81

16/15/5 · 1667 dmg

ADR

76

HS%

81

K/D

1.07

Entry 2/0Multi 1Util 174AWP 2Pistol 3

Link3rr

L71

14/17/2 · 1527 dmg

ADR

69

HS%

93

K/D

0.82

Entry 1/0Util 44Pistol 4

MadJo007

L53

12/17/2 · 1327 dmg

ADR

60

HS%

50

K/D

0.71

Entry 3/0Util 108AWP 6Pistol 1
K/D -19%

levicom's team

7 · 2

S4Mj4

1

18/16/4 · 1845 dmg

ADR

84

HS%

50

K/D

1.12

Entry 2/0Multi 2Util 9AWP 1Pistol 6

metsy

3

17/18/6 · 1669 dmg

ADR

76

HS%

59

K/D

0.94

Entry 2/0Multi 3Util 61AWP 2Pistol 2

levicom

L83

16/16/5 · 1694 dmg

ADR

77

HS%

50

K/D

1.00

Entry 1/0Util 13Pistol 5

prophet992

14/19/5 · 1567 dmg

ADR

71

HS%

36

K/D

0.74

Entry 4/0Util 5Pistol 2

chainreact-

L82

14/15/5 · 1878 dmg

ADR

85

HS%

64

K/D

0.93

Entry 2/0Multi 1Util 18AWP 3Pistol 4
K/D -21%HS % +39%ADR +10%

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.