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proN__'s team

10

75 kills · 5 players

de_nuke · 34 min

23 rounds · 2026-05-24

Europe 5v5 Queue

Winner · stopscream's team

13

92 kills · 5 players

Top fragger

L1ptoS

27 kills

Top impact

L1ptoS

116 ADR

Util damage

L1ptoS

99 HP

Weak spots this match

vs lifetime baseline
  • A1bolit

    K/D 0.50 (avg 1.17)

    -57%
  • A1bolit

    ADR 47 (avg 84)

    -43%
  • Bratulec

    K/D 0.70 (avg 1.18)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

proN__'s team

5 · 5

proN__

L103

21/18/4 · 2151 dmg

ADR

94

HS%

43

K/D

1.17

Entry 3/0Multi 2Util 2AWP 4Pistol 5

MuFFka-

L104

17/19/3 · 1722 dmg

ADR

75

HS%

47

K/D

0.89

Entry 3/0Multi 1Util 54AWP 2Pistol 1

Parad1xs

L10

14/17/5 · 1402 dmg

ADR

61

HS%

64

K/D

0.82

Util 1AWP 1Pistol 2

Bratulec

L102

14/20/5 · 1669 dmg

ADR

73

HS%

71

K/D

0.70

Entry 1/0Multi 2Util 54Pistol 6
K/D -41%ADR -14%HS % +92%

A1bolit

L101

9/18/2 · 1088 dmg

ADR

47

HS%

67

K/D

0.50

Entry 2/0Util 75Pistol 1
K/D -57%ADR -43%HS % +40%

stopscream's team

7 · 6

L1ptoS

L105

27/13/5 · 2667 dmg

ADR

116

HS%

56

K/D

2.08

Entry 5/0Multi 1Util 99AWP 9Pistol 3

BOTINOK-67

L103

19/14/4 · 1835 dmg

ADR

80

HS%

42

K/D

1.36

Multi 1Util 19Pistol 3

Overmaiker

L102

18/15/1 · 1830 dmg

ADR

80

HS%

33

K/D

1.20

Entry 3/0Multi 1AWP 13Pistol 5

ok0wa

L101

16/17/6 · 1830 dmg

ADR

80

HS%

88

K/D

0.94

Entry 5/0Multi 2Util 77Pistol 3

stopscream

L102

12/16/5 · 1445 dmg

ADR

63

HS%

42

K/D

0.75

Entry 1/0

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.