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Miluuuu's team

14

104 kills · 5 players

de_mirage · 52 min

30 rounds · 2026-05-08

Europe 5v5 Queue

Winner · loro's team

16

110 kills · 5 players

Top fragger

Miluuuu

27 kills

Top impact

67quotaa67

99 ADR

Util damage

P_E_N_1_S

195 HP

Weak spots this match

vs lifetime baseline
  • Miluuuu

    HS % 30% (avg 43%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Miluuuu's team

5 · 7 · OT 2

Miluuuu

L105

27/22/6 · 2543 dmg

ADR

85

HS%

30

K/D

1.23

Entry 2/0Multi 3Util 67AWP 16Pistol 3
HS % -30%K/D +14%

-BzK

L103

25/20/3 · 2627 dmg

ADR

88

HS%

52

K/D

1.25

Entry 2/0Multi 4Util 77Pistol 6

zatoo

L101

19/23/6 · 2042 dmg

ADR

68

HS%

32

K/D

0.83

Entry 2/0Multi 1Util 129Pistol 2

-DonJulio-

L102

17/22/5 · 2248 dmg

ADR

75

HS%

35

K/D

0.77

Entry 1/0Util 97Pistol 4

PATRONN-_

L103

16/23/10 · 2046 dmg

ADR

68

HS%

38

K/D

0.70

Entry 3/0Multi 1Util 117Pistol 1

loro's team

7 · 5 · OT 4

3motion

L104

26/19/3 · 2564 dmg

ADR

86

HS%

69

K/D

1.37

Entry 5/0Multi 2Util 30Pistol 5

67quotaa67

L103

25/21/7 · 2970 dmg

ADR

99

HS%

40

K/D

1.19

Entry 8/0Multi 1Util 54AWP 11Pistol 5

P_E_N_1_S

L93

22/22/4 · 2141 dmg

ADR

71

HS%

64

K/D

1.00

Entry 5/0Multi 1Util 195Pistol 2

loro

L102

19/21/5 · 2090 dmg

ADR

70

HS%

53

K/D

0.90

Entry 2/0Util 54AWP 3Pistol 1

shikamary12

L104

18/21/4 · 1953 dmg

ADR

65

HS%

61

K/D

0.86

Util 118Pistol 2

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.