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Winner · miqzq1's team

13

83 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-05-22

Europe 5v5 Queue

mansur525's team

11

81 kills · 5 players

Top fragger

mansur525

24 kills

Top impact

mansur525

110 ADR

Util damage

Ayz3re

165 HP

Weak spots this match

vs lifetime baseline
  • Ayz3re

    HS % 37% (avg 46%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

miqzq1's team

6 · 7

SFTR_bro

L74

21/18/3 · 2490 dmg

ADR

104

HS%

33

K/D

1.17

Entry 6/0Multi 2Util 34Pistol 2

Ayz3re

L84

19/18/6 · 2120 dmg

ADR

88

HS%

37

K/D

1.06

Entry 2/0Multi 2Util 165AWP 7Pistol 2
HS % -20%ADR +17%

fishkaDan

L82

18/13/4 · 2194 dmg

ADR

91

HS%

44

K/D

1.38

Entry 1/0Multi 1Util 35Pistol 1

miqzq1

L102

14/16/3 · 1468 dmg

ADR

61

HS%

29

K/D

0.88

Entry 3/0Multi 1Util 41AWP 7

Po36iHik

L51

11/16/4 · 1190 dmg

ADR

50

HS%

64

K/D

0.69

Entry 1/0Util 11AWP 1

mansur525's team

6 · 5

mansur525

L103

24/15/5 · 2638 dmg

ADR

110

HS%

62

K/D

1.60

Entry 4/0Multi 2Util 161AWP 6Pistol 4

wulfbot

L84

23/15/4 · 2371 dmg

ADR

99

HS%

48

K/D

1.53

Entry 3/0Multi 2Util 102AWP 10Pistol 4

gerzcovkaa

L92

18/17/7 · 1855 dmg

ADR

77

HS%

61

K/D

1.06

Entry 2/0Multi 1Util 135Pistol 1

zhandos15

L51

10/18/4 · 1086 dmg

ADR

45

HS%

40

K/D

0.56

Entry 1/0Util 2Pistol 2

ADK810

L51

6/19/4 · 944 dmg

ADR

39

HS%

50

K/D

0.32

Entry 1/0Util 127Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.