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Winner · h0nk28's team

13

83 kills · 5 players

de_dust2 · 39 min

20 rounds · 2026-05-10

Europe 5v5 Queue

fenixx___'s team

7

59 kills · 5 players

Top fragger

-r10

20 kills

Top impact

-r10

109 ADR

Util damage

-r10

246 HP

Weak spots this match

vs lifetime baseline
  • cwN

    K/D 0.47 (avg 1.08)

    -56%
  • cwN

    HS % 33% (avg 46%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

h0nk28's team

7 · 6

-r10

L104

20/10/11 · 2186 dmg

ADR

109

HS%

25

K/D

2.00

Entry 1/0Multi 1Util 246AWP 3Pistol 1

h0nk28

L101

17/13/3 · 1795 dmg

ADR

90

HS%

35

K/D

1.31

Entry 2/0Multi 1Util 104AWP 5Pistol 1

SenseiSai

5

17/13/3 · 1801 dmg

ADR

90

HS%

59

K/D

1.31

Entry 2/0Multi 1Util 47Pistol 3

xdregnx

2

16/14/8 · 1675 dmg

ADR

84

HS%

38

K/D

1.14

Entry 5/0Multi 1Util 36AWP 8Pistol 3

r0ken

L101

13/15/7 · 1425 dmg

ADR

71

HS%

38

K/D

0.87

Entry 1/0Util 6AWP 1Pistol 3

fenixx___'s team

5 · 2

fenixx___

L104

18/14/1 · 1828 dmg

ADR

91

HS%

39

K/D

1.29

Entry 2/0Multi 2Util 2AWP 6Pistol 5

jaxie18

L102

17/15/4 · 1573 dmg

ADR

79

HS%

53

K/D

1.13

Entry 1/0Multi 2Pistol 5

britzNME

L101

13/18/3 · 1459 dmg

ADR

73

HS%

62

K/D

0.72

Entry 5/0Util 23AWP 2Pistol 6

cwN

L10

9/19/5 · 1319 dmg

ADR

66

HS%

33

K/D

0.47

Multi 1Util 96AWP 3Pistol 1
K/D -56%HS % -28%

PiNutcheee

2/8/3 · 547 dmg

ADR

27

HS%

50

K/D

0.25

Entry 1/0Util 4

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.