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rauntry's team

2

49 kills · 5 players

de_dust2 · 29 min

15 rounds · 2026-05-16

Europe 5v5 Queue

Winner · BaJepa's team

13

68 kills · 5 players

Top fragger

Cazzykabuuuu

22 kills

Top impact

Cazzykabuuuu

148 ADR

Util damage

Da_Einstein

150 HP

Weak spots this match

vs lifetime baseline
  • beaverknight

    K/D 0.50 (avg 1.06)

    -53%
  • beaverknight

    ADR 42 (avg 81)

    -48%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rauntry's team

2 · 0

rauntry

L101

13/15/0 · 1383 dmg

ADR

92

HS%

62

K/D

0.87

Multi 1Util 108AWP 1Pistol 2

Da_Einstein

L10

13/12/3 · 1607 dmg

ADR

107

HS%

54

K/D

1.08

Multi 1Util 150AWP 3Pistol 1

DeepLeep

L101

11/13/4 · 1281 dmg

ADR

85

HS%

55

K/D

0.85

Entry 2/0Multi 1Util 74AWP 5Pistol 2

beaverknight

L10

7/14/1 · 632 dmg

ADR

42

HS%

43

K/D

0.50

Entry 2/0Util 95Pistol 4
K/D -53%ADR -48%

-NSM-

L10

5/14/3 · 878 dmg

ADR

59

HS%

60

K/D

0.36

Pistol 2

BaJepa's team

10 · 3

Cazzykabuuuu

L105

22/12/9 · 2214 dmg

ADR

148

HS%

68

K/D

1.83

Entry 3/0Multi 3Pistol 5

sart1er

L101

14/11/2 · 1297 dmg

ADR

87

HS%

43

K/D

1.27

Entry 2/0Multi 1Util 8Pistol 3

tsuonki

L103

13/10/4 · 1363 dmg

ADR

91

HS%

15

K/D

1.30

Entry 4/0Multi 1Util 14AWP 9Pistol 1

BaJepa

L103

11/9/6 · 1263 dmg

ADR

84

HS%

45

K/D

1.22

Entry 1/0Util 8Pistol 2

Kasimoff34

L101

8/9/3 · 781 dmg

ADR

52

HS%

50

K/D

0.89

Entry 1/0Util 17AWP 1Pistol 2

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.