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Knight Owls

7

58 kills · 5 players

de_ancient · 30 min

20 rounds · 2026-05-06

S57 NA Intermediate Central - Regular Season

Winner · The Ohio Meat Wagon

13

80 kills · 5 players

Top fragger

ge0p

23 kills

Top impact

ge0p

112 ADR

Util damage

lilklone

371 HP

Weak spots this match

vs lifetime baseline
  • tydy3

    K/D 0.81 (avg 1.11)

    -27%
  • cohen

    K/D 0.87 (avg 1.11)

    -22%
  • tydy3

    ADR 66 (avg 78)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Knight Owls

6 · 1

vertsie

2

19/14/3 · 1847 dmg

ADR

92

HS%

63

K/D

1.36

Entry 1/0Multi 2Util 8Pistol 3
HS % +40%

cohen

L81

13/15/4 · 1424 dmg

ADR

71

HS%

54

K/D

0.87

Entry 3/0Util 84Pistol 3
K/D -22%ADR -11%HS % +15%

tydy3

L81

13/16/2 · 1317 dmg

ADR

66

HS%

46

K/D

0.81

Entry 4/0Util 6Pistol 2
K/D -27%ADR -16%

S-O-L-A-C-E

2

8/17/5 · 1099 dmg

ADR

55

HS%

50

K/D

0.47

Util 46

OogybeAr

L51

5/18/7 · 877 dmg

ADR

44

HS%

60

K/D

0.28

Util 47Pistol 2

The Ohio Meat Wagon

6 · 7

ge0p

5

23/13/2 · 2231 dmg

ADR

112

HS%

57

K/D

1.77

Entry 4/0Multi 1Util 74Pistol 1
K/D +64%ADR +38%

captai

3

19/11/3 · 1906 dmg

ADR

95

HS%

53

K/D

1.73

Entry 2/0Multi 2Util 193Pistol 1

Noda-

2

15/13/6 · 1625 dmg

ADR

81

HS%

60

K/D

1.15

Entry 1/0Multi 1Util 121Pistol 3
HS % +9%K/D +8%

lilklone

1

13/11/10 · 1895 dmg

ADR

95

HS%

31

K/D

1.18

Entry 4/0Multi 1Util 371Pistol 2

itBee

2

10/10/2 · 1082 dmg

ADR

54

HS%

30

K/D

1.00

Entry 1/0AWP 2Pistol 2

Half-by-half

First half

6 · 6

Second half

1 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.