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-RQW-'s team

12

101 kills · 5 players

de_dust2 · 52 min

28 rounds · 2026-06-05

Europe 5v5 Queue

Winner · ddr1's team

16

105 kills · 5 players

Top fragger

YT_LATOP

26 kills

Top impact

-RQW-

93 ADR

Util damage

-RQW-

548 HP

Weak spots this match

vs lifetime baseline
  • avaika

    HS % 33% (avg 40%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-RQW-'s team

8 · 4

Anakin655

L54

24/22/9 · 2507 dmg

ADR

90

HS%

58

K/D

1.09

Entry 3/0Util 112AWP 1Pistol 4
HS % +57%ADR +13%

-RQW-

L62

21/24/7 · 2597 dmg

ADR

93

HS%

43

K/D

0.88

Entry 6/0Multi 1Util 548AWP 2Pistol 1

Deniz1291

2

20/22/6 · 2268 dmg

ADR

81

HS%

55

K/D

0.91

Entry 3/0Multi 2Util 14AWP 3Pistol 1

zamparaa

L73

19/21/4 · 2320 dmg

ADR

83

HS%

21

K/D

0.90

Entry 6/0Multi 1Util 10AWP 13Pistol 1

Mustafaa3

L61

17/18/7 · 1868 dmg

ADR

67

HS%

41

K/D

0.94

Entry 3/0Multi 1Util 186AWP 6Pistol 1

ddr1's team

4 · 8 · OT 4

YT_LATOP

L61

26/20/4 · 2557 dmg

ADR

91

HS%

31

K/D

1.30

Entry 2/0Util 292AWP 4Pistol 2

ddr1

L84

22/22/7 · 2483 dmg

ADR

89

HS%

50

K/D

1.00

Entry 1/0Multi 1Util 2AWP 7Pistol 4

starvoyage

L55

22/20/9 · 2208 dmg

ADR

79

HS%

32

K/D

1.10

Entry 2/0Multi 3Util 93AWP 2Pistol 3

peakamore

L75

20/19/7 · 2174 dmg

ADR

78

HS%

55

K/D

1.05

Entry 2/0Util 70Pistol 2

avaika

L31

15/21/8 · 1818 dmg

ADR

65

HS%

33

K/D

0.71

Multi 1Util 69Pistol 3
HS % -18%K/D -14%

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.