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_manji's team

13

107 kills · 5 players

de_ancient · 47 min

29 rounds · 2026-02-01

North America 5V5 Queue

Winner · VeryCozy's team

16

106 kills · 5 players

Top fragger

VeryCozy

32 kills

Top impact

VeryCozy

107 ADR

Util damage

knurd

328 HP

Weak spots this match

vs lifetime baseline
  • stevencoder

    K/D 0.95 (avg 1.12)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_manji's team

7 · 5 · OT 1

_manji

L72

27/21/7 · 3063 dmg

ADR

106

HS%

56

K/D

1.29

Entry 1/0Multi 2Util 149AWP 3Pistol 4

Jensey66

L44

24/23/10 · 2571 dmg

ADR

89

HS%

58

K/D

1.04

Entry 4/0Multi 2Util 152Pistol 7

Sir_Luck

L42

22/19/4 · 2004 dmg

ADR

69

HS%

32

K/D

1.16

Entry 1/0Multi 1Util 1Pistol 3

AyoJabo

L53

18/19/7 · 1900 dmg

ADR

66

HS%

28

K/D

0.95

Entry 2/0Multi 1Util 95AWP 6Pistol 1

knurd

L52

16/24/8 · 2199 dmg

ADR

76

HS%

56

K/D

0.67

Entry 5/0Util 328AWP 1Pistol 3

VeryCozy's team

5 · 7 · OT 4

VeryCozy

L64

32/20/11 · 3103 dmg

ADR

107

HS%

47

K/D

1.60

Entry 4/0Multi 3Util 46AWP 1Pistol 4

taxedtomato

L55

23/22/10 · 2526 dmg

ADR

87

HS%

87

K/D

1.05

Entry 3/0Multi 3Util 159Pistol 5

chucklenutss

L42

23/22/6 · 2461 dmg

ADR

85

HS%

52

K/D

1.05

Entry 2/0Multi 1Util 247Pistol 2

stevencoder

L53

20/21/8 · 2493 dmg

ADR

86

HS%

40

K/D

0.95

Entry 5/0Multi 1Util 17AWP 3Pistol 4
K/D -15%HS % -11%ADR +9%

Beansremas8k

L42

8/22/8 · 994 dmg

ADR

34

HS%

12

K/D

0.36

Entry 2/0Util 52AWP 2Pistol 3

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.