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Winner · GhosTown's team

13

78 kills · 5 players

de_ancient · 24 min

18 rounds · 2026-05-26

Europe 5v5 Queue

-7xdxdxddx's team

5

53 kills · 5 players

Top fragger

sergelen19k

20 kills

Top impact

sergelen19k

107 ADR

Util damage

-7xdxdxddx

221 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GhosTown's team

7 · 6

sergelen19k

L103

20/10/7 · 1917 dmg

ADR

107

HS%

65

K/D

2.00

Entry 1/0Multi 1Util 118Pistol 1

Redka-_-

L101

17/13/5 · 1387 dmg

ADR

77

HS%

65

K/D

1.31

Entry 3/0Util 79Pistol 4

GhosTown

L103

15/9/5 · 1704 dmg

ADR

95

HS%

60

K/D

1.67

Entry 3/0Multi 1Util 183

yami1111

L103

13/10/9 · 1533 dmg

ADR

85

HS%

46

K/D

1.30

Entry 1/0Util 148AWP 3Pistol 5

-XUOR

L103

13/11/6 · 1495 dmg

ADR

83

HS%

85

K/D

1.18

Entry 4/0Util 191Pistol 3

-7xdxdxddx's team

5 · 0

ad0rfin

L10

16/15/3 · 1535 dmg

ADR

85

HS%

69

K/D

1.07

Multi 1Util 66Pistol 3
HS % +13%

-7xdxdxddx

L101

13/15/3 · 1497 dmg

ADR

83

HS%

38

K/D

0.87

Entry 2/0Multi 1Util 221Pistol 6

angeltearsss

L102

10/17/5 · 1313 dmg

ADR

73

HS%

40

K/D

0.59

Entry 2/0Util 190AWP 2Pistol 4

isuzu_1

L101

8/16/7 · 1245 dmg

ADR

69

HS%

38

K/D

0.50

Util 198Pistol 2

closestar

L101

6/15/5 · 898 dmg

ADR

50

HS%

83

K/D

0.40

Entry 2/0Multi 1Util 18Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.