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monesoul's team

8

70 kills · 5 players

de_mirage · 34 min

21 rounds · 2026-06-16

Europe 5v5 Queue

Winner · ROMANOVNA's team

13

85 kills · 5 players

Top fragger

S1ttm2ng

26 kills

Top impact

S1ttm2ng

121 ADR

Util damage

Sxlkyouku

152 HP

Weak spots this match

vs lifetime baseline
  • monesoul

    K/D 0.28 (avg 1.16)

    -76%
  • monesoul

    ADR 33 (avg 83)

    -61%
  • monesoul

    HS % 20% (avg 50%)

    -60%
  • CTAJluH

    K/D 0.82 (avg 0.99)

    -17%
  • CTAJluH

    HS % 43% (avg 51%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

monesoul's team

6 · 2

potrowitel

L103

21/18/4 · 2146 dmg

ADR

102

HS%

24

K/D

1.17

Entry 6/0Util 139AWP 9Pistol 5

xwhxx

L101

16/17/5 · 1901 dmg

ADR

91

HS%

31

K/D

0.94

Entry 4/0Util 18Pistol 1

4ypa4ypsi

L103

15/17/4 · 1625 dmg

ADR

77

HS%

60

K/D

0.88

Entry 1/0Multi 1Util 75AWP 1Pistol 1

Sxlkyouku

L101

13/17/5 · 1456 dmg

ADR

69

HS%

77

K/D

0.76

Entry 1/0Util 152Pistol 2

monesoul

L9

5/18/6 · 686 dmg

ADR

33

HS%

20

K/D

0.28

Util 7Pistol 2
K/D -76%ADR -61%

ROMANOVNA's team

6 · 7

S1ttm2ng

L104

26/14/3 · 2535 dmg

ADR

121

HS%

81

K/D

1.86

Entry 3/0Multi 4Util 22Pistol 4

ROMANOVNA

L103

16/14/8 · 1720 dmg

ADR

82

HS%

44

K/D

1.14

Entry 4/0Multi 1Util 2AWP 4

OneTwo2K

L102

15/12/3 · 1112 dmg

ADR

53

HS%

20

K/D

1.25

Multi 1Util 19Pistol 1

FVV11

L102

14/13/8 · 1738 dmg

ADR

83

HS%

57

K/D

1.08

Entry 1/0Multi 1Util 93Pistol 3

CTAJluH

L102

14/17/9 · 1974 dmg

ADR

94

HS%

43

K/D

0.82

Entry 1/0Util 96AWP 2Pistol 4
K/D -17%HS % -16%ADR +24%

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.