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CarlaoJrAbs's team

9

71 kills · 5 players

de_mirage · 38 min

22 rounds · 2026-05-17

South America 5V5 Queue

Winner · maigo's team

13

83 kills · 5 players

Top fragger

canelah__

23 kills

Top impact

CarlaoJrAbs

110 ADR

Util damage

---M2---

121 HP

Weak spots this match

vs lifetime baseline
  • lucksfps

    K/D 0.93 (avg 1.34)

    -31%
  • lucksfps

    ADR 59 (avg 77)

    -23%
  • lucksfps

    HS % 62% (avg 77%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CarlaoJrAbs's team

7 · 2

---M2---

L84

22/15/2 · 2347 dmg

ADR

107

HS%

50

K/D

1.47

Entry 4/0Multi 4Util 121AWP 5Pistol 5
ADR +33%K/D +11%

CarlaoJrAbs

L92

21/16/4 · 2418 dmg

ADR

110

HS%

62

K/D

1.31

Entry 3/0Multi 2Util 71AWP 1Pistol 4

L1ght6

L7

14/16/5 · 1492 dmg

ADR

68

HS%

36

K/D

0.88

Util 20AWP 1Pistol 3

Jahk1ng

2

9/19/7 · 1259 dmg

ADR

57

HS%

11

K/D

0.47

Entry 1/0Multi 1Pistol 1

assassinok

L51

5/17/3 · 580 dmg

ADR

26

HS%

40

K/D

0.29

Util 93Pistol 1

maigo's team

5 · 8

canelah__

L92

23/11/2 · 1957 dmg

ADR

89

HS%

70

K/D

2.09

Entry 1/0Multi 2Util 2AWP 2

Jah_I_Ras

L84

19/14/3 · 1997 dmg

ADR

91

HS%

47

K/D

1.36

Entry 6/0Multi 1AWP 9Pistol 3
K/D +18%ADR +14%

maigo

L73

17/17/2 · 1854 dmg

ADR

84

HS%

59

K/D

1.00

Entry 2/0Multi 2Util 15Pistol 4

lucksfps

13/14/2 · 1307 dmg

ADR

59

HS%

62

K/D

0.93

Entry 3/0Pistol 3
K/D -31%ADR -23%

wxlff-

L94

11/17/11 · 1831 dmg

ADR

83

HS%

36

K/D

0.65

Entry 2/0Util 120Pistol 2

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.