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hENES1's team

11

82 kills · 5 players

de_dust2 · 40 min

24 rounds · 2026-06-09

Europe 5v5 Queue

Winner · 1700888's team

13

89 kills · 5 players

Top fragger

429

23 kills

Top impact

-1kefir

103 ADR

Util damage

BeBra-boy

146 HP

Weak spots this match

vs lifetime baseline
  • 4oL1tr0vPiva

    ADR 53 (avg 80)

    -34%
  • 4oL1tr0vPiva

    K/D 0.76 (avg 1.13)

    -33%
  • 4oL1tr0vPiva

    HS % 38% (avg 53%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hENES1's team

8 · 3

429

L101

23/19/3 · 2174 dmg

ADR

91

HS%

65

K/D

1.21

Entry 2/0Multi 3Util 4Pistol 2

CleZen

L102

17/17/3 · 1867 dmg

ADR

78

HS%

76

K/D

1.00

Entry 2/0Multi 2Util 43Pistol 5

-1kefir

L104

16/19/12 · 2469 dmg

ADR

103

HS%

62

K/D

0.84

Entry 5/0Util 80AWP 5Pistol 3

hENES1

L101

14/17/2 · 1376 dmg

ADR

57

HS%

43

K/D

0.82

Entry 2/0Multi 1Util 30Pistol 4

hroopz

L103

12/17/4 · 1514 dmg

ADR

63

HS%

50

K/D

0.71

Multi 1Util 70Pistol 1

1700888's team

4 · 9

Freglos

L102

22/15/3 · 1891 dmg

ADR

79

HS%

50

K/D

1.47

Entry 5/0Multi 1Util 145AWP 3Pistol 3

1700888

L103

20/18/6 · 2197 dmg

ADR

92

HS%

70

K/D

1.11

Entry 5/0Multi 1Util 78AWP 2Pistol 1

BeBra-boy

L104

19/17/6 · 2232 dmg

ADR

93

HS%

63

K/D

1.12

Entry 2/0Multi 2Util 146Pistol 4

ktion

L104

15/15/5 · 2229 dmg

ADR

93

HS%

47

K/D

1.00

Entry 1/0Multi 2Util 25AWP 6Pistol 1

4oL1tr0vPiva

L10

13/17/3 · 1274 dmg

ADR

53

HS%

38

K/D

0.76

Pistol 2
ADR -34%K/D -33%

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.