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Pr1s1's team

12

94 kills · 5 players

de_mirage · 47 min

28 rounds · 2026-05-30

Europe 5v5 Queue

Winner · paapillooon8's team

16

107 kills · 5 players

Top fragger

windows_user

29 kills

Top impact

Pr1s1

108 ADR

Util damage

windows_user

260 HP

Weak spots this match

vs lifetime baseline
  • Scalenation

    K/D 0.90 (avg 1.07)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Pr1s1's team

6 · 6

Pr1s1

L104

26/24/7 · 3027 dmg

ADR

108

HS%

62

K/D

1.08

Entry 8/0Multi 2Util 171AWP 1Pistol 6

R1onii

L62

20/21/6 · 2028 dmg

ADR

72

HS%

60

K/D

0.95

Entry 5/0Multi 2Util 115Pistol 2

Scalenation

L81

19/21/5 · 1950 dmg

ADR

70

HS%

63

K/D

0.90

Entry 3/0Multi 1Util 89AWP 2Pistol 3
K/D -16%ADR -14%HS % +62%

peekb1ni

L82

16/19/4 · 1732 dmg

ADR

62

HS%

50

K/D

0.84

Util 206Pistol 4

Albankad90

L73

13/22/7 · 1665 dmg

ADR

60

HS%

54

K/D

0.59

Multi 2AWP 2Pistol 4

paapillooon8's team

6 · 6 · OT 4

windows_user

L86

29/11/4 · 2924 dmg

ADR

104

HS%

55

K/D

2.64

Entry 1/0Multi 2Util 260Pistol 1

Lowpulsee

L83

23/19/8 · 2485 dmg

ADR

89

HS%

52

K/D

1.21

Entry 2/0Multi 1Util 73AWP 5Pistol 3

paapillooon8

L81

20/19/4 · 1920 dmg

ADR

69

HS%

35

K/D

1.05

Entry 3/0Util 113AWP 9Pistol 4
HS % -15%

--c1--

L93

18/24/16 · 2488 dmg

ADR

89

HS%

33

K/D

0.75

Entry 5/0Util 145AWP 1Pistol 2

pelee1

L73

17/21/5 · 1932 dmg

ADR

69

HS%

41

K/D

0.81

Entry 1/0Multi 1Util 242Pistol 5

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.