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Jaid's team

20

152 kills · 5 players

de_dust2 · 83 min

42 rounds · 2026-06-01

North America 5V5 Queue

Winner · BaiiJeet's team

22

151 kills · 5 players

Top fragger

pause

36 kills

Top impact

-Chance

97 ADR

Util damage

RedEeyeZ

420 HP

Weak spots this match

vs lifetime baseline
  • FearlesBeatl

    K/D 0.83 (avg 1.06)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jaid's team

8 · 4 · OT 8

GradienTz

L108

35/28/8 · 3329 dmg

ADR

79

HS%

37

K/D

1.25

Entry 4/0Multi 5Util 230AWP 15Pistol 4

-Chance

L103

35/29/12 · 4051 dmg

ADR

97

HS%

63

K/D

1.21

Entry 4/0Multi 4Util 285AWP 1Pistol 3

Shhiiiiii

L101

30/31/11 · 3551 dmg

ADR

85

HS%

57

K/D

0.97

Entry 5/0Multi 1Util 314Pistol 2

FearlesBeatl

L105

29/35/10 · 3238 dmg

ADR

77

HS%

52

K/D

0.83

Entry 7/0Util 161Pistol 3
K/D -22%ADR -11%

Jaid

L103

23/30/12 · 2670 dmg

ADR

64

HS%

35

K/D

0.77

Entry 1/0Multi 3Util 289AWP 11

BaiiJeet's team

4 · 8 · OT 10

pause

L106

36/28/9 · 3870 dmg

ADR

92

HS%

19

K/D

1.29

Entry 7/0Multi 3Util 88AWP 27Pistol 4

BudJeet

L104

32/28/9 · 3560 dmg

ADR

85

HS%

47

K/D

1.14

Entry 5/0Multi 1Util 243Pistol 2

BaiiJeet

L105

29/30/10 · 3178 dmg

ADR

76

HS%

62

K/D

0.97

Entry 1/0Util 180AWP 1Pistol 2

LeJeet

L102

29/36/10 · 3066 dmg

ADR

73

HS%

48

K/D

0.81

Entry 4/0Multi 1Util 244AWP 3Pistol 2

RedEeyeZ

L105

25/32/9 · 2590 dmg

ADR

62

HS%

44

K/D

0.78

Entry 4/0Multi 2Util 420AWP 1Pistol 5

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

8 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.