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CIIOPTCMEHbl

4

47 kills · 5 players

de_mirage · 28 min

17 rounds · 2026-06-10

Europe 5v5 Queue

Winner · FOAZ's team

13

78 kills · 5 players

Top fragger

yawallner

22 kills

Top impact

yawallner

129 ADR

Util damage

yawallner

106 HP

Weak spots this match

vs lifetime baseline
  • equshima

    K/D 0.59 (avg 1.16)

    -49%
  • equshima

    HS % 30% (avg 53%)

    -43%
  • equshima

    ADR 64 (avg 84)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CIIOPTCMEHbl

3 · 1

PO6EPT7331

L102

17/14/1 · 1728 dmg

ADR

102

HS%

53

K/D

1.21

Entry 2/0Multi 2Util 17Pistol 4

equshima

L10

10/17/4 · 1094 dmg

ADR

64

HS%

30

K/D

0.59

Entry 2/0Pistol 3
K/D -49%HS % -43%

oaafyy

L10

9/16/2 · 1175 dmg

ADR

69

HS%

67

K/D

0.56

Entry 1/0Util 55Pistol 2

SYUUJIN

L102

7/15/6 · 1051 dmg

ADR

62

HS%

86

K/D

0.47

Entry 2/0Util 33Pistol 3

oq1mori

L10

4/16/3 · 567 dmg

ADR

33

HS%

75

K/D

0.25

Entry 1/0Util 24Pistol 1

FOAZ's team

9 · 4

yawallner

L103

22/12/4 · 2194 dmg

ADR

129

HS%

77

K/D

1.83

Entry 1/0Multi 2Util 106Pistol 5
K/D +74%ADR +55%

Aisu-_-

L105

17/8/1 · 1421 dmg

ADR

84

HS%

18

K/D

2.12

Entry 2/0Multi 1Util 17AWP 10Pistol 2

--ZinGY--

L101

15/10/8 · 1795 dmg

ADR

106

HS%

87

K/D

1.50

Entry 4/0Util 17Pistol 2

FOAZ

L103

13/7/6 · 1466 dmg

ADR

86

HS%

69

K/D

1.86

Entry 1/0Multi 1Util 51Pistol 3

xwell999

L101

11/10/3 · 1122 dmg

ADR

66

HS%

64

K/D

1.10

Entry 1/0Multi 1Util 70Pistol 4

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.