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Winner · zxcdeadv's team

13

75 kills · 5 players

de_mirage · 27 min

18 rounds · 2026-06-05

Europe 5v5 Queue

L_Ackerman1's team

5

58 kills · 5 players

Top fragger

bakeech

19 kills

Top impact

bakeech

103 ADR

Util damage

zxcdeadv

168 HP

Weak spots this match

vs lifetime baseline
  • Shnur1k_

    HS % 33% (avg 59%)

    -44%
  • Shnur1k_

    K/D 0.40 (avg 0.65)

    -38%
  • _NKV0_

    K/D 0.65 (avg 0.89)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zxcdeadv's team

8 · 5

bakeech

L63

19/11/3 · 1860 dmg

ADR

103

HS%

47

K/D

1.73

Entry 1/0Multi 1Util 35AWP 8Pistol 3

d4rb1n

L104

18/9/5 · 1798 dmg

ADR

100

HS%

50

K/D

2.00

Entry 2/0Multi 2AWP 1Pistol 3

zxcdeadv

L92

14/13/9 · 1573 dmg

ADR

87

HS%

57

K/D

1.08

Entry 1/0Multi 1Util 168Pistol 4

Googledap

L71

13/12/6 · 1674 dmg

ADR

93

HS%

54

K/D

1.08

Entry 2/0Util 142

enzak

L43

11/13/3 · 1097 dmg

ADR

61

HS%

36

K/D

0.85

Util 57AWP 1Pistol 1

L_Ackerman1's team

4 · 1

L_Ackerman1

L103

16/14/6 · 1767 dmg

ADR

98

HS%

50

K/D

1.14

Entry 4/0Multi 1Util 53AWP 1Pistol 9

Fakamat

L71

16/15/5 · 1693 dmg

ADR

94

HS%

31

K/D

1.07

Entry 4/0Multi 2Util 9AWP 2Pistol 1

_NKV0_

L8

11/17/9 · 1577 dmg

ADR

88

HS%

64

K/D

0.65

Entry 3/0Util 59AWP 1Pistol 3
K/D -27%HS % +45%ADR +25%

konekrad

L71

9/15/1 · 714 dmg

ADR

40

HS%

33

K/D

0.60

Multi 1Pistol 1

Shnur1k_

6/15/2 · 709 dmg

ADR

39

HS%

33

K/D

0.40

Entry 1/0Pistol 4
HS % -44%K/D -38%

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.