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deaNz's team

4

47 kills · 5 players

de_dust2 · 25 min

17 rounds · 2026-05-27

Europe 5v5 Queue

Winner · kikvc's team

13

69 kills · 5 players

Top fragger

swerzieN-x

18 kills

Top impact

evren666

100 ADR

Util damage

bieren

219 HP

Weak spots this match

vs lifetime baseline
  • Japan

    K/D 0.53 (avg 1.34)

    -60%
  • Japan

    ADR 56 (avg 87)

    -36%
  • evren666

    HS % 38% (avg 46%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

deaNz's team

3 · 1

evren666

L102

16/14/3 · 1704 dmg

ADR

100

HS%

38

K/D

1.14

Entry 4/0Multi 1Util 41AWP 8Pistol 4
HS % -17%ADR +24%

deaNz

L101

9/14/2 · 926 dmg

ADR

55

HS%

56

K/D

0.64

Entry 2/0Util 4Pistol 2

IliaTopuria

L10

8/13/3 · 1247 dmg

ADR

73

HS%

38

K/D

0.62

Util 81Pistol 1

Japan

L101

8/15/2 · 954 dmg

ADR

56

HS%

50

K/D

0.53

Entry 1/0Util 34AWP 4Pistol 3
K/D -60%ADR -36%HS % +14%

Xedenin

L10

6/13/4 · 798 dmg

ADR

47

HS%

50

K/D

0.46

AWP 1

kikvc's team

9 · 4

swerzieN-x

L103

18/8/0 · 1595 dmg

ADR

94

HS%

61

K/D

2.25

Entry 5/0Multi 1Util 48AWP 7Pistol 2

sehza

L103

14/9/1 · 1136 dmg

ADR

67

HS%

57

K/D

1.56

Entry 2/0Multi 1Util 64Pistol 3

bieren

L104

14/8/5 · 1679 dmg

ADR

99

HS%

57

K/D

1.75

Entry 2/0Multi 2Util 219Pistol 2

uncertainty

L102

13/8/4 · 1520 dmg

ADR

89

HS%

54

K/D

1.62

Util 47Pistol 2

kikvc

L101

10/14/6 · 1504 dmg

ADR

89

HS%

80

K/D

0.71

Entry 1/0Multi 1Util 37Pistol 3

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.