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mrnpl's team

2

33 kills · 5 players

de_cache · 24 min

15 rounds · 2026-05-18

Europe 5v5 Queue

Winner · vonderchild's team

13

69 kills · 5 players

Top fragger

vonderchild

20 kills

Top impact

Th1zex

117 ADR

Util damage

Kevz0R2k

200 HP

Weak spots this match

vs lifetime baseline
  • Kuqq-

    K/D 0.64 (avg 1.01)

    -37%
  • 2th-

    HS % 33% (avg 51%)

    -35%
  • Kuqq-

    ADR 65 (avg 77)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mrnpl's team

2 · 0

mrnpl

L10

12/15/3 · 1360 dmg

ADR

91

HS%

75

K/D

0.80

Entry 2/0Multi 2Pistol 4

Kuqq-

1

9/14/1 · 981 dmg

ADR

65

HS%

67

K/D

0.64

Entry 1/0Multi 1Util 18Pistol 2
K/D -37%ADR -15%HS % +34%

epsztejn67pl

1

6/13/1 · 807 dmg

ADR

54

HS%

83

K/D

0.46

Multi 1Pistol 1

kasja

L8

3/14/2 · 472 dmg

ADR

32

HS%

33

K/D

0.21

Util 1

wyzyr

3/13/1 · 375 dmg

ADR

25

HS%

67

K/D

0.23

Entry 2/0Util 75

vonderchild's team

10 · 3

vonderchild

L104

20/5/2 · 1690 dmg

ADR

113

HS%

45

K/D

4.00

Entry 2/0Multi 3Util 83Pistol 8
K/D +260%ADR +33%

Th1zex

L105

19/6/3 · 1757 dmg

ADR

117

HS%

21

K/D

3.17

Entry 5/0Multi 2Util 154AWP 6

Kevz0R2k

L101

13/10/6 · 1755 dmg

ADR

117

HS%

54

K/D

1.30

Entry 2/0Util 200Pistol 1

2th-

L102

9/7/4 · 1148 dmg

ADR

77

HS%

33

K/D

1.29

Entry 1/0Util 22
HS % -35%K/D +19%

FutureSunz

L91

8/5/2 · 800 dmg

ADR

53

HS%

50

K/D

1.60

Multi 1Util 16Pistol 2

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.