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Sor_tor's team

14

109 kills · 5 players

de_mirage · 49 min

30 rounds · 2025-12-08

Europe 5v5 Queue

Winner · wikiib's team

16

110 kills · 5 players

Top fragger

PR01

35 kills

Top impact

SOONLUNETAAA

114 ADR

Util damage

Sor_tor

324 HP

Weak spots this match

vs lifetime baseline
  • goodkidjapo

    K/D 0.57 (avg 0.89)

    -36%
  • goodkidjapo

    ADR 48 (avg 66)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sor_tor's team

5 · 7 · OT 2

PR01

L105

35/23/9 · 3381 dmg

ADR

113

HS%

29

K/D

1.52

Entry 6/0Multi 5Util 298AWP 13Pistol 3

silv6

L103

21/22/13 · 2343 dmg

ADR

78

HS%

38

K/D

0.95

Entry 1/0Multi 2Util 59Pistol 4

Sor_tor

L102

20/20/12 · 2578 dmg

ADR

86

HS%

50

K/D

1.00

Entry 2/0Multi 1Util 324Pistol 2
ADR +9%HS % +9%

M1ROTVORETS

L102

20/22/4 · 2142 dmg

ADR

71

HS%

65

K/D

0.91

Entry 2/0Multi 3Util 103Pistol 8

goodkidjapo

L82

13/23/9 · 1447 dmg

ADR

48

HS%

62

K/D

0.57

Entry 1/0Util 176Pistol 5
K/D -36%ADR -27%HS % +51%

wikiib's team

7 · 5 · OT 4

SOONLUNETAAA

L95

34/20/2 · 3418 dmg

ADR

114

HS%

26

K/D

1.70

Entry 7/0Multi 5Util 86AWP 19Pistol 5

Borczii

L105

25/19/3 · 2474 dmg

ADR

83

HS%

60

K/D

1.32

Entry 4/0Multi 2Util 212AWP 1Pistol 5

wikiib

L102

18/25/7 · 2238 dmg

ADR

75

HS%

67

K/D

0.72

Entry 4/0Util 115Pistol 1

jkP

L102

17/25/4 · 1743 dmg

ADR

58

HS%

59

K/D

0.68

Entry 3/0Util 43Pistol 2

Rikardone

L102

16/21/8 · 2093 dmg

ADR

70

HS%

75

K/D

0.76

Util 175Pistol 3

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.