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Winner · -D1kkky's team

13

74 kills · 5 players

de_dust2 · 31 min

17 rounds · 2026-06-01

Europe 5v5 Queue

MAD_MAX54RUS's team

4

55 kills · 5 players

Top fragger

savomak

19 kills

Top impact

savomak

148 ADR

Util damage

savomak

285 HP

Weak spots this match

vs lifetime baseline
  • amxxxzing

    K/D 0.53 (avg 1.15)

    -54%
  • amxxxzing

    ADR 62 (avg 82)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-D1kkky's team

9 · 4

savomak

3

19/13/12 · 2523 dmg

ADR

148

HS%

42

K/D

1.46

Entry 6/0Multi 2Util 285AWP 3Pistol 1

jamsz1

L102

17/11/9 · 1739 dmg

ADR

102

HS%

65

K/D

1.55

Entry 1/0Multi 1Util 145Pistol 1

strangers

L104

17/7/1 · 1309 dmg

ADR

77

HS%

35

K/D

2.43

Entry 2/0Multi 2Util 17AWP 4Pistol 5

leraye1337

L102

12/12/4 · 1206 dmg

ADR

71

HS%

58

K/D

1.00

Util 27

-D1kkky

L102

9/12/3 · 1037 dmg

ADR

61

HS%

78

K/D

0.75

Entry 1/0Util 30AWP 1Pistol 3

MAD_MAX54RUS's team

3 · 1

RFPTOR

L101

16/16/2 · 1363 dmg

ADR

80

HS%

69

K/D

1.00

Multi 2Pistol 3

koat666

L102

13/15/6 · 1569 dmg

ADR

92

HS%

85

K/D

0.87

Entry 1/0Multi 1Util 6Pistol 5

-HUDsON

L10

11/13/2 · 1414 dmg

ADR

83

HS%

36

K/D

0.85

Entry 3/0Util 35AWP 8Pistol 1

amxxxzing

L10

9/17/5 · 1059 dmg

ADR

62

HS%

56

K/D

0.53

Entry 2/0Multi 1Util 48Pistol 4
K/D -54%ADR -24%

MAD_MAX54RUS

L101

6/16/3 · 903 dmg

ADR

53

HS%

83

K/D

0.38

Entry 1/0Util 16Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.